I'm in the Commodity Graphics group at DECWest (a stone's throw from
Microsoft.) My job, and the focus of our group, is to make commodity
graphics cards (like Matrox) go really fast on Windows NT Alpha. Currently
we are working on OpenGL, and we will probably be working on Direct3D in
What do you think of Lightwave's new OpenGL support? Is it a good feature?
Does it help your work a lot, or is it not that relevant? How's the speed
of OpenGL on the platform you're using?
Brandon J. Van Every | Free3d: old code never dies! :-)
| Starter code for GNU Copyleft projects.
DEC Graphics & Multimedia |