Found my description of the "missing bits" for the cloning bone tutorial
in Dan Ablans Inside LW5.5
So here it is.......
Okay - as an update to my previous post, I've done this in a bit more
detail, a couple
of items were missing. I'll also dumb it down a bit - not that I think
you're all dim
<g> - just It *is* a confusing thing the first time. I got a scene from
himself - it still took a couple of stabs to get it right. Okay - orft
Set your content to be the area containing the CD files from the book
LightWave 5.5" by our good friend Dan Ablan.
Load the "TempEye" scene from Ch13 sub-dir of the InsideLW5.5 cd.
The jellybean is the active object - Choose 'B' for bones, downarrow
twice to select
- Hit Enter twice to keyframe it at frame zero, then make the same
keyframe at frame
30, (press Enter, type 30, hit enter again).
Now, select 'rotate' from the mouse menu, 'n' for numeric, enter -25 in
heading, 45 in
pitch and 0 in bank, press Enter.
Make a keframe for these values at frame 15.
(IMPORTANT - it is vital that you set all motion / twists etc for the
bones *before* you clone the object).
Go into the Objects panel, select "clone object" and press Enter to
accept a single
clone, (we'll stick to 1 eye for now - Cyclops rule ok! <g>).
Select JellyBean(2) as the current object - then select "replace object"
the eyeball object fro mthe Ch13 sub-dir, close the objects panel.
Your eye object will load in the lower part of the jellybean.
Okay - select the Eye as the current object in the main layout window (
objects and it should be the current item).
Press 'B' for bones go into the skeleton panel (p) and deactivate all
bones for this
Press 'O' for objects, choose 'move' from the mouse menu, 'n' for
Put X/Y/Z values of -6cm, 6m, -1m respectively and make a keyframe for
the eye object
at this location.
Now 'B' for bones - ChestBone should be you're current bone - if it
isn't, select it.
Move the chest bone so it overlays the chestbone of the jellybean
values of 7cm, -98cm, -1.54m respectively).
Activate the bone ('r') but *DO NOT* make a keyframe for it!
Press 'O' for objects
Set X/Y/Z for the EYE object as 0,3.45m,0 and make a keyframe at zero
for the eye
Now press RightArrow / LeftArrow to update the view - the eye object
will hop into
it's correct place.
The eye will now track the jellybean object - note though, any changes
you make to the
jellybean bones motion will not be matched by the eye - you will have to
clear the eye
and re-clone the jellybean as above.
I performed these steps in LW as I typed this out - so there should be
no problems, if
there is - e-mail me privately.
Anyways, hope this clears stuff up, ...good luck!