Quote:> Well Joe is likely not to care all that much about the LW user base simply
> because he made a very lucrative deal with Softimage (and in return he gave
This is really a common perception of his dealings with Avid/SoftImage. Although,
I doubt it's as lucrative as people imagine.
Quote:> XSI very nice hair features. The LW market wasn't great money, its well
> known you don't make a great living just writing plugins. Not to mention
> he's had a lot of people, events mess him around, he's put up with a lot, ok
> granted his way of conducting business with the LW users could have been
> much better aswell so he's not exactly the victim.. I just wouldn't hold
> your breath for a new LW Shave. Besides, LW in its current form is unlikely
> to get decent intergrated hair dynamics anytime soon, if you want good hair
> dynamics, get XSI, if you want good fur, Maya, if you want fur and not too
> bad long hair in LW get Sasquatch. There's no money in it for Joe to work on
> the LW platform anymore, not unless LW changes a lot.. we'll just have to
> see though huh, maybe/hopefully I'm wrong :)
Maya, good fur??? LOL.
The problem Joe is having is he's a one-man team trying to support development of
Shave as a SDK on many platforms. With that Shave SDK, he then creates plugins for
various applications. For a while, the SDK was called OpenShave and was available
for free to any developer who wanted to create hair for other applications. Since
then, the SDK has evolved considerably and is no longer available.
There's a lot going on behind the scenes in this matter, some of which a little is
known, the rest is completely up to conjecture. Joe has tried to contract others
to develop application plugins based on the Shave SDK and not one contractor has
followed through. I feel his pain in this matter -- reliable and good programmers
are near impossible to come by and then once they are located, chances are, you
can't afford them. Most developers or development agencies that claim they can
code anything really can't and as soon as you deliver them the official specs for a
project, they never return your call or they try to set unrealistically slow
schedules and high prices.
Joe also owns several patents on hair dynamics methodology and implementation.
However, Pixar and others have been able to develop other methods without
infringing on Joe's patents.
Ultimately, Shave for LW is dead and it looks like the Maya version will probably
suffer the same fate within the somewhat near future. I would really like to see
Worley acquire some of the Shave tech and incorporate it into Sas2 for dynamics and
other features that Shave handled so well. Joe has always had nothing but good
things to say about Steve Worley and Joe always conducted himself in a very
professional manner regarding other plugin developers. I'd love to see an
arrangement between the two to get some of the Shave features into Sas2. I think
it would also be a good think if an arrangement can be made to allow for current
Shave owners to trade in their Shave dongle for Sas at a nice discount.
I could go on and on about how Joe is really a great guy and I have plenty of
examples of that. I could also go on and on about how Joe has forsaken us and a
lot of the people who bought Shave recently, were essentially bent over a barrel
and violated. But I don't have the time or inclination to do so here. Besides,
the last time I started complaining about paying for broken, beta software
(Messiah:Studio) I got flamed for simply feeling that I've been cheated out of
money. Although, not to completely change the subject, a lot of others have been
voicing their opinions lately. And even though Messiah:Animate is nearing
completeion, the other modules are severely incomplete or even non-existent and a
lot of us paid for those too a long, long time ago and have yet to see anything.
With Shave, I don't feel so bad. It was a plugin, purchased to do hair. It did
it's job when I needed it and paid for itself 1000 times over. Sure, I'm upset
that it's essentially dead and non-functional with the latest LW release, but I
still came out ahead. Sadly, I know many didn't as they bought it for fun or
- Jeff Kilgroe
- Applied Visual Technologies | DarkScience
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