I am trying to run arrays of textured shipping containers on a yard
(about (9x6x4)x152) for a highly detailed rendering of a shipping
terminal in Lightwave 3D 7.5, running on OS 10.2.6.
Thing is, I can't seem to get this to work. I can't do this in
Modeler, since Modeler treats objects with the same surface name as
one contiguous surface, so textures sized for one container will tile
awkwardly across the mass of containers, which are supposed to be
slightly irregularly spaced horizontally within the stacks, but even
if they're evenly spaced, the edges of the textures still wind up
running down the middles of some of the visible containers.
Cloning seems to work only on a single object in Layout, which is
rather inconvenient, considering I have to show approximately 9,298
containers in the yard. Unless there's a way to get cloning to work
on null objects and their children, this is going to be unworkable.
Does anyone have any suggestions?
(I'm starting to wish I'd started this project in maya instead, but