> I played a while with HV3 in L6 and I found that reflection image applied
> hv object has always a seam visible.
> Anyone noticed that ?
It doesn't work ...Quote:> Well rotate the seam angle like you used to do in LW 5.X
I'm not, I just have possibility to play a little with L6 in friend company.Quote:> and what are you
> doing posting about 6 in here? Are you a registered Beta Force participant
> or not?
Reflections in L6 don't seem to be able to reflect surfaces w/
transparncy. Instead it renders them solid as if they were not
transparent at all. I.E. I've got a glass table w/ 90% trasparency
showing up completely solid on reflective surfaces. Anyone encounter
this problem. If so, any fixes. 6B patch perhaps?
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12. HV3 issues