"Volumetrics" now encompasses HyperVoxel and Volumetric lighting. Steamer
was good for it's time, but the time has come to move on.
I like the new system. It just takes a little time to get used to it. There
is less work to do in  to get all this stuff happening.
As for PS2: It's been unstable with object replacements since at least B3
and I couldn't for the life of me get this working at the DMW Show in Sydney
in Feb 2000. It was very embarrassing to have PS2 kill LightWave Layout in
front of eager and inspired crowds like that. I have never attempted it
since, seeing my demonstrations were destroyed and my confidence in the
product with it.
I'm hoping 6.1 is the version we should have had right from the start with
the new Japanese particle system in there. Let's hope it does as much as
PS2SE supposedly does, and then some ;)
All comments expressed in this and other messages are
my own. They do not reflect the opinions of my employer.
> I would also like to see steamer come back
> I guess they thought HyperVoxels would replace it.
> But from my experience and from what I've read here alot, they each have
> thier Strong points.
> As far as ther particle/object replacement question , I have no clue, but
> someone out there will reply with it.
> > I'm urked!
> > Since Steamer is no more (for gods sake Newtek, bring it back!), I've
> > spent all evening making some nice particle emitters in PS2
> > and doing object replacement (the old spheres with fractal noise
> > trick) to get smoke. Great, I run PS2 as I would normally -- I can see
> > the spheres in the simulation, save everything out. I attempt to load
> > the objects into layout and I get "Error". Object Loading Failed."
> > If I use straight particles -- they load. I can load the complete
> > effects file with spheres as particle replacements in 5.6 -- the exact
> > same data that won't load in 6. What the heck is going on? Has anyone
> > got this working? Has anyone found a suitable technique for simulating
> > what Steamer used to do, in L6?
> > Clive
> > (Who would like to see Steamer back, and is about to kick the
> > neighbours cat...)