> > 1.Is there a way to automatically center the pivot point of an
> object which is not centered in the world?
> LW 5.0 Reference Manual, P. 6
> > 2.Can an object's visibility be keyframed like in 3dsmax?
> LW 5.0 Reference Manual, P. 39
> > 3.How do I morph an object to an other without having to calculate
> the number of points each object has?
> LW 5.0 Reference Manual, P. 37
> Hope this helps,
Did you just make those page numbers up or do you have a bad photocopy
of the manual?
Let's try this again.
Answer to Q1 is no, not that I know of. Either center it in the modeler
or move the pivot point manually in layout.
This is covered on page 7 and 8 of the 5.0 Ref Man (july '96 rev).
The Answer to Q2 is yes. Just envelope the object dissolve parameter
under 'objects' panel.
For more info, check out page 41 and 42 in the 5.0 Ref Man.
And last but not least, Question 4.
5.0 alone won't properly morph two objects unless they have the same
number of points, in the same point order. There are plugins that gives
you more flexibility when doing morphs (ie: puppetmaster, gizmo, etc),
but I haven't had any experence with them, so I couldn't tell you.
Morphs are covered on page 39 to 41 in the 5.0 Ref Man.
I hope this helps, and you're not a pirate, or I will burn in hell for
brock aka 'the angel of comp.graphics.apps.lightwave'