FAQ for comp.graphics.app.lightwave

FAQ for comp.graphics.app.lightwave

Post by Paul Colclou » Mon, 27 Apr 1998 04:00:00



Can someone point me to the latest FAQ for this newsgroup please?
Thanks.

 
 
 

FAQ for comp.graphics.app.lightwave

Post by Steve Hoefe » Mon, 27 Apr 1998 04:00:00


For this newsgroup?  Don't think there is one, not sure what it would
contain, very little of the info in this NG is ever repeated, with the
exception of the following:

1)  Some think Pirating Lightwave is bad.  Some think it's okay.

2)  What ever platform you use LW on, that's the best one.

3)  Function [fill in the blank] doesn't work right under certain
situations.  It's a known problem and may be fixed in the next upgrade.

4) The next upgrade is due at some point, and will cost from amy where from
$0.00 to $1,000,000 US.  It may or may not be avialable for your platform
and will contain features.

5)  Yes, there is a plug in to do that.  But it's in beta.

6)  Any mention of 3d Studio Max will be thrown on the flames.

7)  [other 3d program] has things both better and worse than Lightwave,
though these things depend on individual experiance.

8) Naive questions get smart-ass answers, and any question that is in the
manual will be answered by "RTFM".

Did I miss any?

steve
steven(at)balo(dot)com
steve
steven(at)balo(dot)com.


>Can someone point me to the latest FAQ for this newsgroup please?
>Thanks.


 
 
 

FAQ for comp.graphics.app.lightwave

Post by Jack Bennett I » Mon, 27 Apr 1998 04:00:00


I can dig it.

I think that you hit the nail pretty much right on the head.
The only thing to add would be

9) Intelligent questions will be ignored completely.

Jack Bennett II
Creative Imagineering, Inc.
http://www.ciamgineering.com


> For this newsgroup?  Don't think there is one, not sure what it would
> contain, very little of the info in this NG is ever repeated, with the
> exception of the following:

> 1)  Some think Pirating Lightwave is bad.  Some think it's okay.

> 2)  What ever platform you use LW on, that's the best one.

> 3)  Function [fill in the blank] doesn't work right under certain
> situations.  It's a known problem and may be fixed in the next upgrade.

> 4) The next upgrade is due at some point, and will cost from amy where from
> $0.00 to $1,000,000 US.  It may or may not be avialable for your platform
> and will contain features.

> 5)  Yes, there is a plug in to do that.  But it's in beta.

> 6)  Any mention of 3d Studio Max will be thrown on the flames.

> 7)  [other 3d program] has things both better and worse than Lightwave,
> though these things depend on individual experiance.

> 8) Naive questions get smart-ass answers, and any question that is in the
> manual will be answered by "RTFM".

> Did I miss any?

> steve
> steven(at)balo(dot)com
> steve
> steven(at)balo(dot)com.

> >Can someone point me to the latest FAQ for this newsgroup please?
> >Thanks.

 
 
 

FAQ for comp.graphics.app.lightwave

Post by Lightw.. » Mon, 27 Apr 1998 04:00:00


On Sun, 26 Apr 1998 18:12:38 -0500, Jack Bennett II


>I can dig it.

>I think that you hit the nail pretty much right on the head.
>The only thing to add would be

>9) Intelligent questions will be ignored completely.  

Jack, you are 100% - correct!

 Also:

10) Questions that do get intelligent answers or something to go on,
never get a Thank you followup post.

>Jack Bennett II
>Creative Imagineering, Inc.
>http://www.ciamgineering.com


>> For this newsgroup?  Don't think there is one, not sure what it would
>> contain, very little of the info in this NG is ever repeated, with the
>> exception of the following:

>> 1)  Some think Pirating Lightwave is bad.  Some think it's okay.

>> 2)  What ever platform you use LW on, that's the best one.

>> 3)  Function [fill in the blank] doesn't work right under certain
>> situations.  It's a known problem and may be fixed in the next upgrade.

>> 4) The next upgrade is due at some point, and will cost from amy where from
>> $0.00 to $1,000,000 US.  It may or may not be avialable for your platform
>> and will contain features.

>> 5)  Yes, there is a plug in to do that.  But it's in beta.

>> 6)  Any mention of 3d Studio Max will be thrown on the flames.

>> 7)  [other 3d program] has things both better and worse than Lightwave,
>> though these things depend on individual experiance.

>> 8) Naive questions get smart-ass answers, and any question that is in the
>> manual will be answered by "RTFM".

>> Did I miss any?

>> steve
>> steven(at)balo(dot)com
>> steve
>> steven(at)balo(dot)com.

>> >Can someone point me to the latest FAQ for this newsgroup please?
>> >Thanks.

 
 
 

FAQ for comp.graphics.app.lightwave

Post by Jack Bennett I » Tue, 28 Apr 1998 04:00:00


Weeellll, let's break rule 10!!

Thank you for your informative response to my post.

Jack Bennett II
Creative Imagineering, Inc.
http://www.cimagineering.com


> On Sun, 26 Apr 1998 18:12:38 -0500, Jack Bennett II

> >I can dig it.

> >I think that you hit the nail pretty much right on the head.
> >The only thing to add would be

> >9) Intelligent questions will be ignored completely.

> Jack, you are 100% - correct!

>  Also:

> 10) Questions that do get intelligent answers or something to go on,
> never get a Thank you followup post.

> >Jack Bennett II
> >Creative Imagineering, Inc.
> >http://www.ciamgineering.com


> >> For this newsgroup?  Don't think there is one, not sure what it would
> >> contain, very little of the info in this NG is ever repeated, with the
> >> exception of the following:

> >> 1)  Some think Pirating Lightwave is bad.  Some think it's okay.

> >> 2)  What ever platform you use LW on, that's the best one.

> >> 3)  Function [fill in the blank] doesn't work right under certain
> >> situations.  It's a known problem and may be fixed in the next upgrade.

> >> 4) The next upgrade is due at some point, and will cost from amy where from
> >> $0.00 to $1,000,000 US.  It may or may not be avialable for your platform
> >> and will contain features.

> >> 5)  Yes, there is a plug in to do that.  But it's in beta.

> >> 6)  Any mention of 3d Studio Max will be thrown on the flames.

> >> 7)  [other 3d program] has things both better and worse than Lightwave,
> >> though these things depend on individual experiance.

> >> 8) Naive questions get smart-ass answers, and any question that is in the
> >> manual will be answered by "RTFM".

> >> Did I miss any?

> >> steve
> >> steven(at)balo(dot)com
> >> steve
> >> steven(at)balo(dot)com.

> >> >Can someone point me to the latest FAQ for this newsgroup please?
> >> >Thanks.

 
 
 

FAQ for comp.graphics.app.lightwave

Post by Lightw.. » Tue, 28 Apr 1998 04:00:00


On Mon, 27 Apr 1998 07:23:14 -0500, Jack Bennett II


>Weeellll, let's break rule 10!!

>Thank you for your informative response to my post.

>Jack Bennett II
>Creative Imagineering, Inc.
>http://www.cimagineering.com


>> On Sun, 26 Apr 1998 18:12:38 -0500, Jack Bennett II

>> >I can dig it.

>> >I think that you hit the nail pretty much right on the head.
>> >The only thing to add would be

>> >9) Intelligent questions will be ignored completely.

>> Jack, you are 100% - correct!

>>  Also:

>> 10) Questions that do get intelligent answers or something to go on,
>> never get a Thank you followup post.

>> >Jack Bennett II
>> >Creative Imagineering, Inc.
>> >http://www.ciamgineering.com


>> >> For this newsgroup?  Don't think there is one, not sure what it would
>> >> contain, very little of the info in this NG is ever repeated, with the
>> >> exception of the following:

>> >> 1)  Some think Pirating Lightwave is bad.  Some think it's okay.

>> >> 2)  What ever platform you use LW on, that's the best one.

>> >> 3)  Function [fill in the blank] doesn't work right under certain
>> >> situations.  It's a known problem and may be fixed in the next upgrade.

>> >> 4) The next upgrade is due at some point, and will cost from amy where from
>> >> $0.00 to $1,000,000 US.  It may or may not be avialable for your platform
>> >> and will contain features.

>> >> 5)  Yes, there is a plug in to do that.  But it's in beta.

>> >> 6)  Any mention of 3d Studio Max will be thrown on the flames.

>> >> 7)  [other 3d program] has things both better and worse than Lightwave,
>> >> though these things depend on individual experiance.

>> >> 8) Naive questions get smart-ass answers, and any question that is in the
>> >> manual will be answered by "RTFM".

>> >> Did I miss any?

>> >> steve
>> >> steven(at)balo(dot)com
>> >> steve
>> >> steven(at)balo(dot)com.

>> >> >Can someone point me to the latest FAQ for this newsgroup please?
>> >> >Thanks.

  You are Welcome, Sir.

A step in the right direction.

Regards,


 
 
 

FAQ for comp.graphics.app.lightwave

Post by Jarvis Hodgkins » Sat, 02 May 1998 04:00:00


On 98-Apr-26 Geoff Janjua said to the group on recommended FAQ's :

> On Sun, 26 Apr 1998 15:58:44 -0700, "Steve Hoefer"

> >For this newsgroup?  Don't think there is one, not sure what it would
> >contain, very little of the info in this NG is ever repeated, with the
> >exception of the following:
> >1)  Some think Pirating Lightwave is bad.  Some think it's okay.
> >2)  What ever platform you use LW on, that's the best one.
> >3)  Function [fill in the blank] doesn't work right under certain
> >    situations.  It's a known problem and may be fixed in the next
> >    upgrade.
> >4) The next upgrade is due at some point, and will cost from amy
> >   where from $0.00 to $1,000,000 US.  It may or may not be available
> >   for your platform and will contain features.
> >5) Yes, there is a plug in to do that.  But it's in beta.
> >6) Any mention of 3d Studio Max will be thrown on the flames.
> >7) [other 3d program] has things both better and worse than Lightwave,
> >   though these things depend on individual experience.
> >8) Naive questions get smart-ass answers, and any question that is
> >   in the manual will be answered by "RTFM".
> >   Did I miss any?
> Nope, I don't think so, and I also propose that the previous post be
> adopted as this groups FAQ.

And maybe add...never, never, -ever-, write amiga and newtek and
today, on the same line together.  :)

JGMH  (amiga user)
.

 
 
 

FAQ for comp.graphics.app.lightwave

Post by Andy Pool » Thu, 07 May 1998 04:00:00




Quote:

> 8) Naive questions get smart-ass answers, and any question that is in the
> manual will be answered by "RTFM".

        What`s RTFM...?????
 
 
 

FAQ for comp.graphics.app.lightwave

Post by szigett » Thu, 07 May 1998 04:00:00


Quote:

> What`s RTFM...?????

Read The *ing Manual !!!!!
 
 
 

FAQ for comp.graphics.app.lightwave

Post by Andy Pool » Thu, 07 May 1998 04:00:00


Quote:

> > What`s RTFM...?????

> Read The *ing Manual !!!!!

        yeah cheers mate...   u did realise i was only taking the piss...??
 
 
 

FAQ for comp.graphics.app.lightwave

Post by Richard Smit » Tue, 12 May 1998 04:00:00


    I always thought RTFM meant Rotate the finger manually; well given IK
advice, if often unrelated to the question. Read the *ing Manual, huh?
Hmmm... how 'bout 'STFDASS'? Sit The * Down And Stop Swearing.

Zealots.

Rich Smith

 
 
 

1. comp.graphics.algorithms comp.graphics.animation comp.graphics.opengl comp.graphics.visualization comp.sys.sgi.graphics

Is there any way  after ALL procedures done by user (scale, translate,
rotate and so on) to find out how do the coordinates of the drawings (3d)
map onto the view port (x, y z of the vertexes in pixels? in any other
measurements?)?
I am using IRIX GL and there seem to be not a hint on it in any of the
manuals.

Please e-mail me - i am not an avid news reader. Thanks in advance for
any suggestios and help.
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Department of Anatomy and Structural Biology  |        ###<  \_/   \_/   |
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Ulmann 905                                    |              phosphodiesterase
phone (718) 430 4064                          | Parafusin - a member of PGM

=============================================================================

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