I would like to do something in layout that should be simple
but I can only see a complicated way to do it:
I have a palm tree made of two objects - trunk and a leafy top.
The top is a 2D rectangular polygon to which I have mapped
an image of palm leaves and an transparancy mask that cuts out
the image background leaving only the palm leaves. I clone this
object twice and rotate the clones at 60 and 120 degree angles.
It makes a reasonably realistic tree.
I parented these objects to a null object so that I could size,
rotate, and move them around as a unit.
But now I want to dupicate this group of objects a number of
times to place around the scene.
How can I do this without laboriously, tediously cloning
every object in the chain individually. You cannot clone the null
parent and all its descendents as one would expect.