Is there a tool for polygons like the one for NURBS that re-creates the
can't remember what it's called off hand, but for nurbs you can specify how
you want the surface recreated... e.g. U or V isoparms, CV surface, how many
isoparms etc etc...
is there a similar tool for polygons... to make a nice neat mesh from the
result of lots of boolean operations??
Thanks in advance
3D Graphics and Modelling