Announce: 3DWin 3.3 , a 3D file format converter + OpenGL Viewer

Announce: 3DWin 3.3 , a 3D file format converter + OpenGL Viewer

Post by Thomas Bai » Fri, 05 Mar 1999 04:00:00



Hi,

This program is a small utility to view and convert 3D
files to a number of other 3D formats. It can generate
smooth triangles for those formats  that support it,
allowing you to specify the angle under which the    
faces should be smoothed. Additional each mesh could
be sized and unified (correcting bad face normals).

3DWin 3.3 is available at
        http://www.stmuc.com/thbaier/homepage.htm

Whats new:
        - LWS import
        - rewritten DXF import
        - Direct x Import
        - Bug Fixed in Axis swapping
        - Bug fixes

   Import:

        Generic ASCII format (*.raw)
        3dStudio (*.3ds, *.prj)
        Imagine (*.obj, *.iob)
        Lightwave (*.lwo, *.lws)
        Autodesk (*.dxf)
        POV-Ray (*.pob)
        WaveFront (*.obj)
        Direct X (*.x)

   Export:
        Generic ASCII format (*.raw)
        3dStudio (*.3ds, *.asc)
        Imagine (*.obj, *.iob)
        Lightwave (*.lws, *.lwo)
        Autodesk (*.dxf)
        RenderWare (*.rwx)
        VRML 1.0 (*.wrl)
        HighLight (*.obt)
        Direct X format for Microsoft (*.x)
        Real 3D (*.rpl, *.obj)
        POV-Ray and Moray (*.inc, *.udo)
        Polray and Moray (*.inc, *.udo)
        WaveFront (*.obj)
        OpenGL (*.C)

? by Thomas Baier 1999

 
 
 

1. Announce: 3DWin 3.3 , a 3D file format converter + OpenGL Viewer

Hi,

This program is a small utility to view and convert 3D
files to a number of other 3D formats. It can generate
smooth triangles for those formats  that support it,
allowing you to specify the angle under which the    
faces should be smoothed. Additional each mesh could
be sized and unified (correcting bad face normals).

3DWin 3.3 is available at
        http://www.stmuc.com/thbaier/homepage.htm

Whats new:
        - LWS import
        - rewritten DXF import
        - Direct x Import
        - Bug Fixed in Axis swapping
        - Bug fixes

   Import:

        Generic ASCII format (*.raw)
        3dStudio (*.3ds, *.prj)
        Imagine (*.obj, *.iob)
        Lightwave (*.lwo, *.lws)
        Autodesk (*.dxf)
        POV-Ray (*.pob)
        WaveFront (*.obj)
        Direct X (*.x)

   Export:
        Generic ASCII format (*.raw)
        3dStudio (*.3ds, *.asc)
        Imagine (*.obj, *.iob)
        Lightwave (*.lws, *.lwo)
        Autodesk (*.dxf)
        RenderWare (*.rwx)
        VRML 1.0 (*.wrl)
        HighLight (*.obt)
        Direct X format for Microsoft (*.x)
        Real 3D (*.rpl, *.obj)
        POV-Ray and Moray (*.inc, *.udo)
        Polray and Moray (*.inc, *.udo)
        WaveFront (*.obj)
        OpenGL (*.C)

? by Thomas Baier 1999

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