>i'm trying to create an effect using a volume light inside a sphere. i want
>the light to shine through when the sphere "opens", but the light seems to
>come through anyway creating a constant glow around the closed sphere. i've
>tried flipping the normals and attenuating the lights. everything. i know
>this is possible, i've seen it! (i'm using max 2.0) thanks.
That should do the trick...