i've encountered the following "problem" when creating architectural glass
(windows): i can't manage to make some realistic glass. i already went
trough a 100 tut's for glass, but the thing is, most of these focus on
materials that are rounded, resulting in stunning glassbreaking effects.
applying some of these techniques isn't satisfying for glass panels. when
increasing the reflection the transparancy becomes more dull en less
some help here plz,