Is it normal when the pointer slows down and I am dragging the mouse using
SHIFT or CTRL at the same time? Or is it because I'm using Win95?
I don't know.. I've got this same problem... Also win95.... will upgrade to
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>> Is it normal when the pointer slows down and I am dragging the mouse
>> SHIFT or CTRL at the same time?
>It is if you're on Mescalin.. :)
Actually there is a program for Win 95 called "TaskView" that can tell you
processor time and usage.
I forgot where I got it but you can probably just do a search for it.
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I was wondering if someone had any ideas on how to help me
solve a problem. I've written a program for my master's thesis
using open gl and glut. It's a simple tracking program where the
first object is a target object and the second reflects the
The target object behaves as I would like, but there's a
perceptible lag in the second object (and sometimes it gets
'stuck' in place for an instant.) The input device is (for now) a
mouse, and I'm using glutPassiveMotionFunc for the mouse
and the glutKeyboardFunc for an escape key.
Any ideas would be welcomed.
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