I have 128 megs of RAM and using 3DS4 under DOS 6.22 on a Pentium 133.
DOS was reporting ALL 128 megs of RAM (don't respond to this if you are
going to tell me DOS 6.22 can't handle more that 64 megs of RAM, that's
BS). Now, however I am suddenly only getting 64 megs. BIOS is reporting 128
and on boot up, the memory test counts up to 128. But when I type mem at
the DOS prompt I get only 64 megs available and in 3DS4 I only get 64.
I KNOW I was getting 128 because I remember checking it when I got the
memory and I have a scene that needs about 78 megs of RAM to render (thats
how I noticed something was wrong, because 3DS was paging memory to disk).
The scene I am talking about takes less than 15 minutes to render with 128
megs of RAM and over an hour now that I have only 64 megs of ram.
Obviously, I need to resolve this problem quickly. Thanks for any
suggestions you have!