I'm trying to create a virtual kaleidascope in 3DS3 but, I cannot get
reflections of reflections. Is there a trick to do this, or maybe
something I'm overlooking.
I'm trying to create a virtual kaleidascope in 3DS3 but, I cannot get
reflections of reflections. Is there a trick to do this, or maybe
something I'm overlooking.
;Controls the number of inter-object reflections in non-flat automatic
; reflection maps. It controls the number of times each
auto-reflect-map
; object is rendered -- watch out because it can GREATLY increase the
; amount of time it takes to render reflections.
; Range is 1-10, default is 1.
NONFLAT-AUTOREFLECT-LEVELS = 1
Of course, if you are using FLAT reflections, this will have no
effect.
-Brian
**********************************
Brian Rudolph
Autodesk Product Support - Multimedia
**********************************
1. real floor, virtual reflection
hi,
I'm animating an alien that needs comping into a live video shot.
The real floor is slightly reflective. I know how to make a shadow
object in max (so only the shadow cast onto it renders) but is there
a way of doing the same with reflections?
Cheers
Matt
2. 24 bpp to 8 bpp sintking thimgs up.
4. Yet another request for GIF Format
7. Supressing reflection of transparent objects with Pov3.0
9. Reflection inside a tube / ring
10. Blinn/Minnaert reflection models
11. raytracing and specular reflection
12. HELP: Reflection with POVray...
13. Nice Compact Disc Reflection