I am having trouble converting my 3DStudio file to DirectX format. I have
tried collapsing the meshes, converting to text.x binary.x
binarycompressed.x, non of which worked.It seams that the utilities (even
the DirectX8 export 3DStudio plugin) do not convert to the format that
DirectX SDK\Samples use. What can I do to make formats that can be viewed
with DirectX SDK\Sampled\Move.exe or DirectX SDK\Sampled\Select.exe?
Your help will be highly appreciated