> I don't agree. Histogram does do what you want it to do, at least it does
> on my copy of V6. Alternatively, use the histogram in the levels dialog:
> create a levels adjustment layer on top of all the existing layers.
Johan W. Elzenga jwe<<at>>cheetah.demon.nl
Editor / Photographer http://www.cheetah.demon.nl/
I've got a quick question concerning the convolution & histogram
extensions under the SGI implementation of OpenGL. I'm using RE3
hardware under IRIX 6.2. The routines don't seem much faster (if at
all) than the pure CPU counterparts that I coded up. Does anyone know
if these two extensions actually use the graphics hardware or are they
implemented using the CPU instead.
Thanks in advance.