Can KPT Texture Explorer 3.0 make the textures seamless? It was easy
with 2.1 but I can't figure out how to make it work with 3.0
well, maybe im misunderstanding you on this, but here goes...
you said -=seamless=- im not really clear on that, if you meant
something like -=tileable=- or -=untileable=-....tileable, is like
small pictures for wallpaper, ie. the edges are the same as each
other, so it seems to be one big picture...you can't tile textures in
KPT texture 3, because the more you scroll around on the texture, it
makes more of it, from the algorythm, or whatever......hope that
helped, altho now im partially confused...
-[=v\ * will never die /v=]-
> Can KPT Texture Explorer 3.0 make the textures seamless? It was easy
> with 2.1 but I can't figure out how to make it work with 3.0
I can't believe the Texture Explorer module in KPT 3.0 doesn't make
tileable textures anymore !
They say at metatools it's an improvement, but I don't think so...