> >> I recently started exporting rib's out of MAYA, and rendering the animations
> >> in BMRT on an NT. The problem is that the scene lights "flicker" all through
> >> the animation, when the values stay constant. Any suggestions on what the
> >> heck is going on????
> > I have had similar encounter and had reported the problem to Wave (he
> > ported BMRT to Windows).
> > I was informed that it also happens on the SGI port of BMRT.
> I have had the flickering light problem as well. Are you outputing your RIB
> into one very large file, or into separate files for each frame? I found
> when I output to a single file I get the flicker, and when each frame has a
> separate RIB I don't get the flicker.
Nicholas Yue | RenderMan.
http://www.cwr.uwa.edu.au/~yue | +61 8 9380-1897 (Office)
The Centre for Water Research | +61 8 9380-1015 (Fax)
In my case the 'from' and 'to' were really close together compared to
the size of the world. Moving 'to' to be *much* farther away and not
normalizing the 'axis' that I passed to illuminate() fixed the
Chris Bone | She's my yo-yo, I'm her string,
Animal Logic | (p) 61-2-9383-4830 (h) 61-2-9401-0321 (f) 61-2-9383-4801
This is mainly to Earl F. Glynn.
How many times have you answered this question:
How can I do flickerfree animations?
Or how about this one, I know I have asked this question myself:
How can I do to display a realy large Bitmap?
I just want to say that you do a good job, answering these questions all the
You deserve some credits, and your homepage is so neat.