I'm quite confused about this...
Does BMRT support depth of field and motion blur?
The manual (2.6 version) says:
"Motion Blur, Depth of Field, and Level of Detail are not supported in BMRT
2.6. Also, the Blobby and Curves primitives are not currently supported (but
they do work fine with rgl). We hope to have all of these features working
in future releases."
"The high quality renderer included with BMRT is called rendrib and it's a
full implementation of the Renderman standard which also supports the
following optional capabilities:
- Solid modeling (...)
- Depth of field
- Motion blur (...)"
Something related to the version 3.2 of the Renderman interface