I have since it came out ... Fun being 'cutting edge', isn't it? :)
> A couple of questions--
> Is anyone out there using Cosmo3D and/or Optimizer to develop C++
> graphics applications? I haven't been able to find much in the way of
> documentation, and am tired of trying to figure everyhing out from the
If you haven't found the HTML Man Pages, look for them. On the SGI it's
Otherwise, there is some documentation on the web site you can find, and
I think the Man pages are reproduced somewhere ...
Documentation for Cosmo3D is somewhat lacking, but I hear they are
fixing that. 'Course the whole thing is going to go away when OpenGL++
comes out ...
After you read all of the documentation, the header files become far
more useful ...
Quote:> On a related note, what's the file format for a .csb file, and is
> there any way to add extra data types to it? I have a subclass of a
> csNode which I want to include in my output file, (which
> csOutput::write handles fine), but csGlobal::storeFile complains about
> as an unknown data type.
There is, but I can't recall (we don't use .csb's for our project ...).
I'll see if I can find it ... meanwhile maybe one of the guru's will