> >> I looked around the FTP sites for a POV network renderer and couldn't
> >> find a decent one, so I'm going to write one. The only part I'm curious
> >> about is picture slices.
> I take it you have found the PVM version of POVRay 2? I haven't seen
> version 3 as yet, but maybe someone is working on it. You CAN get PVM
> to run under Windows, as well as UNIX (I can't remember the URL at
> this time). This may be a better way to go, since its more of a
I should clarify myself a little bit more. I am writing a simple batch
processor that divides up parts of a picture into pieces, sends each
piece off to be rendered by POV, and then composites the result into a
whole picture. It is intended to be a network queue, where someone can
submit a .zip file with a POV 3 .ini file in it, and it will render the
scene or animation.
My program is very simple. It avoids the [still considerable] overhead
of PVM-like network architectures, and instead goes with a less elegant
Yes, I did try PVM, but a test run with the current version of my net
batcher proved that my method is faster. The only downside is that the
rendering is "unbalanced", but I use a number of hacks to guess a
network machine A1's speed, current load, and the complexity of the slab
to be rendered by A1.
Spinne, Inc. http://www.spinne.com/
State-of-the-art efficient systems for the Internet.