Steve May's RMan Notes is extremely useful
as are the Siggraph notes from http://www.renderman.org/RMR/ and most of the
links from http://www.bmrt.org/rmanlinks.html
Quote:> Personally, I'd suggest getting the Renderman Companion first, then ARMan,
then if you have a good grasp of C
Quote:> and mathmatics, get Texturing and Modeling: A procedural approach.
> you should find the cheapest copies online, though- Amazon tends to be
rather expensive. The best page to use
> is http://www.asces.com
> They list ARMan at about $10 off, and T&M:APL at about the same discount.
> > hmm, so I guess I should just buy all 3 huh?
> > I'll prolly end up doing that, right now though I don't have a lot of
money (I'm a student, go fig)
> > I think I'll get advanced renderman though, since it has more then just
info on the shading language
> > >There both fantastic.
> > >Yes, the companion covers more of the procedural binding, and the ARM
covers allot of everything.
> > >There is also the "Texturing and Modeling " which covers RenderMan
> > >For more info
> > >I hope there will be more books like these in the future.
> > >Hope this helps
> > >Frank Bonniwell
> > >Black Box FX Studio
> > >> I was wondering what book would be best to buy
> > >> I've heard the companion doesn't deal at all with the RIB format, but
that its a good intro to renderman
> > >> the advanced renderman book looked good cause it had some math and it
deals with the rib format
> > >> could someone list for me the pros and cons of each book, and who
each book is geared towards
> > >> thanks!!
> You Know You've Been Raytracing Too Long When:
> You start coming up with your own names for colors.
> Produced by Alex Magidow's Sig File Randomizer(YKYBRTTL jokes courtesy of