m> : NTSC TV is 30fps, PAL TV is 25fps, film is 24fps.
m> i'm not sure about the other two but NTSC isn't exactly 30fps it's slightly
m> less, and if you're syncing sound effects to your animation it can cause
m> no end of trouble.
The exact Framerate for PAL is 25 frames a Second, but every frame contains 2
it - this is called interlaced (1 horiz line from frame one, 2nd line from
frame two, 3rd
line from frame one etc.) so you really get an animation framerate of 50
frames per second!)
so you have to render an framerate of 50 fps to get an really smooth animation
(btw. you can setup the renderman to double every horiz. pixelline - so you
the double renderingtime! )
The same is true in the NTSC - World, now you have to go with 60 frames per
an high quality motion output, it maybe some less like 59.xxx but this will be
only visible after
some running time....
the PAL Resoloution is 768x576 in quad-pixel, but there are is also an ABEKAS
Standard: 720 x 540
the NTSC Resoloution: 640x480 in quad-pixel, but there are is also an ABEKAS
Standard: 648 x 486
(you should use the abekas formats only if you plan to output the animation to
for cinema the framerate is really 24 frames per second - no interlacing or
you have no limit with your render format, (if your output filmrecorder can
manage it :-)
be shure to apply some motionblurring (shutter times like real film cameras)
btw. does someone know an service provider who takes my animations as
and puts them on 35 or 16 mm cinema format ?
hope this helps - & greetins from austria!
Holger Watermann - Visual Data Research - Linz/Austria