An appeal to comp.graphics readers (Graphics Gems)

An appeal to comp.graphics readers (Graphics Gems)

Post by Davyd Norr » Wed, 22 Aug 1990 15:08:37



Hi all,

I'm posting this article here because I feel most of you will sympathise with
me and someone out there might even be able to help me.

Being from Down Under, we are slow to get things from overseas, and this
particular example is no exception.  I went into my favorite bookshop today to
order (I knew they wouldn't have it!) Graphics Gems.  After almost an hour, I
was told that it would be a *three month* wait, and that it would cost
$109.00A!!

I would *love* to get this book sometime before Christmas 2000, and hopefully
at a lower price.  I wondered if there was anyone out there who:

a)      has access to copies of Graphics Gems by Andrew Glassner
b)      would be willing to purchase a copy for me and post it over.

note: I will pay the person in advance by cheque or money order for any costs
incurred (post, purchase price, packaging etc.).  Maybe I'm a sucker to offer
to send money to someone I've never met or will never meet, but I'm a trusting
sucker, and I rely on 'The Net Honor Code' that binds all of us together!!

Daf.

PS. Please email replies direct to me, and we'll take it from there.
--
-------------------------------------------------------------------------------
Davyd Norris            :       "Strange people physicists... In my opinion
Physics Dept.           :        those that aren't already dead are in some
Monash University,      :        way very, very sick." - Douglas Adams,
Vic, Australia.         :        "The Long Dark Tea-time Of The Soul"    
-------------------------------------------------------------------------------

 
 
 

1. comp.graphics.algorithms comp.graphics.animation comp.graphics.opengl comp.graphics.visualization comp.sys.sgi.graphics

Is there any way  after ALL procedures done by user (scale, translate,
rotate and so on) to find out how do the coordinates of the drawings (3d)
map onto the view port (x, y z of the vertexes in pixels? in any other
measurements?)?
I am using IRIX GL and there seem to be not a hint on it in any of the
manuals.

Please e-mail me - i am not an avid news reader. Thanks in advance for
any suggestios and help.
                                                                 &
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!S!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!S!!!!!!!S!!!!!!!!!!!
                                              |          |    [##|##]  <-|
Sergey Levin                                  |          |_   _  V  _    |
Albert Einstain College Of Medicine           |   PFUS->###s_/m\_P_/m\   |
Department of Anatomy and Structural Biology  |        ###<  \_/   \_/   |
1300 Morris Park Avenue, Bronx, New York 10461|         ####             |
Ulmann 905                                    |              phosphodiesterase
phone (718) 430 4064                          | Parafusin - a member of PGM

=============================================================================

2. Interactive 3D Graphics Advanced Program

3. Graphics Gems posted to comp.sources.misc

4. pictures in listbox

5. comp.graphics.rendering and comp.graphics.pc

6. Help

7. comp.graphics.animation comp.graphics.research

8. splintering c.g (was Re: comp.graphics.rendering and comp.graphics.pc)

9. comp.graphics.rendering and comp.graphics.pc

10. books: Graphic Gems, Game programming Gems

11. An Appeal for Computer Graphics Ideas