Flight simulator

Flight simulator

Post by westman stef » Wed, 17 Apr 1991 05:40:31

I nead an easy to understand book about writing a flight simulator.
If I am correct I think there is one about Microsoft Flight Simulator.

Stefan Westman
US Naval Postgraduate School


1. Correct rendering in a Flight Simulator, and correct ship rotation

Howdy Y'all!

I am working on a 3D Space Flight Simulator Game eh, and I am curious as
to the best way to correctly render the ships.  I was planning on using a
ZBuffer for the whole thing, but I am not sure if that is the best way to
do things, and I was wondering what y'all thought that I might do

Also, I have no idea how to make the space ships move around in space.  I
was just planning on rotating around Y to turn, Rotate around Z to roll,
and X to change the up/down angle.  and then just increasing the Z
Posision to move the ship forward.  

The problem is.. if I turn the spaceship (rotate around Y)  and then want
to do a barrel-roll, the ship doesn't do a roll, it does like a flip,
around the Worlds Z Axis right.

I was wondering if any of y'all had any ideas/tricks on how to move ships
around in 3D Space.  Also, I havn't been able to find a copy of Flights
of Fantasy ANYWHERE, if any of you has a clue to its location, please let
me know.

Thanking you in advance.


End Communication

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