I'm stumped. The lack of a reasonable manual to tell you how to do
anything has got me beat.
I can't for the life of me figure out how to do a boolean render. I've
tried the basic sphere in a cube (like the one that came as an object with
the program.). No luck...whether I group or not...it just adds the two
together. I spent all last night looking and clicking on everything I
could think of in an effort to find a panel to tell the program to
subtract it.
I also want to find out how to change the center/rotation point
location. Bryce 1 had a panel that let you turn off center scaling. I
hope bryce two has a way to move the rotation point to the end of an
object. I want to multi-replicate a shape and if I can find the way to
change the centerpoint builing my object would be a snap.
Sigh...I understand that metatools wants ya to play with their new toy,
but there's a difference between playing and wasting someone's time
because basic information was not provided. And what I've been doing
isn't playing...it's been a chore.
Oh...btw...thanks to those on the net who found the deep texture
panel...I looked for an entire night for that too. Thanks to your
posting it I've been able to use that.
Apparently the folks at metatools think their interface is intuative.
I'm living proof that it's not.
Anyway, sorry for the rant. If anyone can help me again with my latest
two questions I'd appreciate it.
Thanks,
Ceci