I'm trying to render out a zfile to use as a depth map in a comp in
shake but I can't seem to get a decent result.
I'm trying to output a 32-bit single channel tiff, but I don't seem to
be having any luck.
I've generated 32-bit single channel zfiles, but I just can't seem to
output a valid tiff file (the headers seem ok, but the content looks
Is there a sho command to convert from a zfile to a tiff without it
converting it to an 8-bit 3 channel affair ? Or what should I alter
the display line in the RIB file to to generate a valid tiff ?
Display "camera2Shape.z.0123.tiff" "tiff" "z" "compression" ["none"]
Is there something wrong with this ?
4. Plug in help