I'm a beginner who knows next to nothing about 3D modelling, rendering and
character animation but is willing to learn them.
With the vast array of 3D modelling (OpenGL, Mesa, Direct3D etc), rendering
(raytracing, radiosity etc.) and animation technologies available, I don't
know which one to choose and concentrate on when learning as a beginner --
I've no idea where to start from!
And to make matter worse, there are a million 3D software out there, both
shareware and commercial; it is a difficult choice to make. A couple of the
more prominent ones would be Light Wave, 3D Studio Max, Pov-Ray, BMRT,
Which software, preferably free, is ideal for beginner to grasp the
fundamental of 3D modelling and rendering. I'm also thinking of upgrading to
a commercial software to do professional modelling, rendering and animation
for computer games later on.
It seems that everyone in the game development industry are sticking to 3D
Studio Max, though I'm not sure whether it's good to just follow the crowd
Thanks for any recommendation and advice.
Goh, Yong Kwang