## 30 arrow/arrow heads vector psp format now online

### 30 arrow/arrow heads vector psp format now online

I grabbed those puppies! Thanks, Diana. You've been busy lately!

--
Cheryle
PSP Terrorist - D'Lanok DeCaresk Chapter

at http://members.aol.com/psptopten/topten.html

Visit the Vector Object Archive at
http://free.prohosting.com/~voa/index.html

Quote:> They're a little different, some look almost normal. ;-) Take the Xoom
> below.

> Diana
> ________________
> Free Tubes & clipart --> http://members.xoom.com/tubes/
> email dtodd AT satx DOT rr DOT com

### 30 arrow/arrow heads vector psp format now online

They're a little different, some look almost normal. ;-) Take the Xoom link
below.

Diana
________________
Free Tubes & clipart --> http://members.xoom.com/tubes/
email dtodd AT satx DOT rr DOT com

### 30 arrow/arrow heads vector psp format now online

> They're a little different, some look almost normal. ;-)

yes - one looks like a fishbone! ;)
neato; thanks.

Cheers :)
Britta :)
---------------------------------------------
Email:  morepork at gmx dot net
VOA     http://free.prohosting.com/~voa
---------------------------------------------

HI all,

This is probably terribly trivial, but I need an algorithm to create a triangular (Icosoles)
polygon at the end of a line - an arrowhead.  Presumably the angle of the base
(of the triangle) is 90 degrees from the drawn line.  Obviously point 1 is the head of the
line.  I remember enough basic geometry to locate a point on the line, but I am too
tired, and swamped with other work  to sit there and dredge up my trig and geometry
enough to figure out the outer points of the triangle....  My tired brain says it's quite
trivial....  (*sigh*).    Surely this has been done  hundreds (if not thousands) of times
before, and there must be some sort of  standard algorithm?  Any advice on good
books, algorithms, or ftp sites would be appreciated.

Many thanks,
-Natalie Prowse