|> This has come up twice in the last couple of weeks.
|> Users trying to run a GLX application get the following error:
|> X Error of failed request: BadAlloc (insufficient resources for
The message probably has a few more lines than that. Does
it say which type of GLX request had the BadAlloc?
BadAlloc can happen for quite a number of reasons. Perhaps
you have created a GLX pixmap that is too large or run
the system out of kernel rendering contexts (you created
too many OpenGL rendering contexts). Or you are trying
to allocate a pbuffer which doesn't fit in off-screen
You should also look in /var/X11/xdm/xdm-errors and
/usr/adm/SYSLOG for more indications what the problem
|> This often happens after repeatedly running an application that exits
|> abnormally (ie during debug). The only solution seems to be to reboot.
|> Can anyone explain what's going on and if there is any kind of fix?
What version of IRIX are you running? What hardware is this on?
I would recommend installing the most recent OpenGL patch for
your OS and hardware.
I hope this helps.