Lathe, mesh, and plane objects now preview
using specific wireframing methods. I believe
I've also patched all primitives now, so
there shouldn't be any more crashing/freezing.
Non-linear spline lathe objects wireframe crudely;
instead of tesselating the spline between segment points,
I just connect the points directly.
Plane objects draw using a light gray color
to avoid competing with other objects.
The website for the patch has also been moved, to
Daylon Graphics Ltd.
"Heightfield modeling perfected"