Due to some win32 users in the productive group, I neet to port our in
develop GPL and SDL-Game to win32. The Problem is that I can only do that
job on a OpenBSD-Server. The crosscompiler for Debian works fine, but this
Computer isn't running all the time.
So I tried to compile and set up a mingw32 Crosscompiler from scratch. After
some long tries I tell you: It didn't worked for me. All the time when I
try to compile a gcc packet (3.2 , 2.9...) I get following error:
/usr/lib/crt0.o: file not recognized: File format not recognized <- is
this a OpenBSD Error?
Finnaly I gave up and set this Post/Message to my last try (I am sadly
Another great thing would be a binary-portet mingw32-Crosscompiler for my
OpenBSD 3.2, as just as easy like the debian mingw32 and mingw32-runtime
packages. But google didn't gave me any.
I hope you can help me.
I would be the luckiest guy in the world.