> > The problem is in your brain.
> Well, if the problem is in my brain, indeed I don't need any help from
> an OpenBSD newsgroup nor anyone else.
> I'll just find a way to have it to work myself, just a matter of time.
> Sorry to have disturbed or annoyed which may seem stupid questions,
Can you please tell me what's wrong with my car?
It doesn't move.
Now, you tell me how anyone is supposed to be able to tell
me why my car doesn't move unless I give any information?
I can tell you lots of details on what brand it is, what
parking lot it's in but unless I give you details, you
prolly can't help me, can you?
So, telling us that you downloaded this-foo.tgz and unpacked
might feel like "giving all details" to you, but it's not.
People actually need more info than "it didn't work" or
"it didn't compile".
Until you realize that, the problem actually is in your end.
You _must_ realize that more info is needed if you want a
solution. Those who actually know and can fix XFree compile
problems doesn't have time to do:
You: I have a problem.
Fixer: What's that?
You: It doesn't compile
Fixer: Does it give any error messages?
You: Yes.
Fixer: Which?
You: Some 10 lines of errors.
Fixer: Could you give them to me?
You: Yes.
Fixer: Please do.
You: One line seemed to be "error: blablabla"
Fixer: You forgot to do this_and_that.
You: Ok, now it works.
If you had specified the actual errors, you could skip to
the last two-three lines in one go. And the fixers could
go on fixing bugs instead of holding your hand, walking you
through the teeedious task of doing your part of the work.
There aren't an enormous amount of OpenBSD developers, and
none of them get paid to hold your hand. Therefore, they
have to choose between holding ppls hands, OR developing.
Not both.
Now you think for a minute on what they should choose.
Or should have chosen in 1995. If they had chosen to
hold ppls hands, we would have been stuck with the 1995
version of OpenBSD today.
Unless you (and lots more) contribute, this decision will stand
as it is. They develop for their own needs, and they use what they
produce. They also give it away so that others might use it.
One of those happen to be you.
If you can come up with a decent reason why they should stop
developing and instead go for the 11-line dialog shown above
everytime someone messes up, please tell me, because I'd
REALLY want to know. Why is it that you are so important that
development should stop until your problem is fixed, so that
you may bugreport stuff without needing to give any relevant
information.
As one of the users of whatever the development team produces,
I think I deserve to read the answer to why developers should
bend backwards so that your hand can be held, instead of them
developing for everyones benfit.
Quote:> and which are probably besides to someone more competent like you.
8^D
For everyone else, sorry for the rant. I just felt I had to.
--
-"Some mornings it's just not worth gnawing through the straps."