Craig.
> blender is not free...
From the message logs (http://www.veryComputer.com/)Quote:> can I create text file with faces/vertex of my mesh in evaluation
> version?
This is a very very (very) simple ASCII format:
- Write it: ALT-w. Only the active MESH object will be written.
- Read it: just as a regular file. This file will be 'inserted'.
The file syntax:
3DG1 (ID code)
nr (total number of vertices)
x y z (vertex 0)
x y z (vertex 1)
.....
nr v0 v1 v2 ... RGB (polysize, index to vertex, index to vertex,
... hexadecimal color)
nr v0 v1 v2 ... RGB
....
____________________________________________________________
Search through the rest if you need anything more, but that sounds
pretty close to what you asked for.
Cheers,
Toby
--
Toby Haynes
The views and opinions expressed in this message are my own, and do
not necessarily reflect those of IBM Canada.
> Try Blender.
> Craig.
--
Joshua D. Boyd
http://catpro.dragonfire.net/joshua
>> >I need free 3D-modeller to create objects to my game and I just can't
>> >find it. It must be GPL (not shareware), and it must work... I don't
>> >need rendering, just a wireframe mode... I must made simple 3D-meshes,
>> >like house, tree, car, etc...
>> Try Blender.
>> Craig.
>Blender isn't GPL only, which he stipulated in is message. Unfortunatly,
>there aren't really any GPL modellers suitable for game use to my
>knowledge. Most people who write free modellers write modellers that are
>CSG based. A few people write ones that are CSG based and patch based.
>However, virtually no ones takes the time to write modellers that are very
>powerfull at doing polygon modelling.
It'll be released on an open license (probably GPL, but maybe one of the
other's).
Craig.Quote:>Joshua D. Boyd
>http://catpro.dragonfire.net/joshua
>> >Try Blender.
>> blender is not free...
>Blender is both Freeware *and* commercial, as a quick trip to
>http://www.blender.nl would have told you. The feature list for the
>freeware version and the extras you get when you buy the c-key are
>listed on http://www.blender.nl/blender/keys1.html
Not that detracts from blender as a product, but it doesn't fit what
was asked for...
http://charter.linuxberg.com/x11html/gra_3d.html has some
possibilities, but most of them are alpha / beta at best ...
Phil
ps. Hi Toby :)
--
nosig
http://glide.xxedgexx.com/software.html
Personally I like AC3D. It's not GPL, nor free, but $40 will get you a
lifetime subscription.
Robert
> http://glide.xxedgexx.com/software.html
> Personally I like AC3D. It's not GPL, nor free, but $40 will get you a
> lifetime subscription.
http://linux3d.netpedia.net/software.html
These two sites overlap a fair amount but there are some unique to
each list. On linux3D there is a list of 14 modellers, including GIRAM
which will export POV and DXF formats, and 3dom which is definitely
GPL'd and exports MGF, POV and RIB formats. You can always go look for
convertors from format to ascii if the modeller you find doesn't
support basic ascii output.
Cheers,
Toby
--
Toby Haynes
The views and opinions expressed in this message are my own, and do
not necessarily reflect those of IBM Canada.
1. Problems compiling Irit (3D-modeller)
I tried to compile the IRIT-3D-Modeller for Povray. But I have problem
with the x11-driver. When I compile the file x11drvs.c with :
gcc -O -traditional -DUSLEEP -DSTRICMP -D__UNIX__ -D__X11__ -D__LINUX__
-I. -I/usr/local/src/povray.tk/irit/inc -c x11drvs.c
I get the following error message :
x11drvs.c: In function `main':
x11drvs.c:196: dereferencing pointer to incomplete type
x11drvs.c: In function `ReadOneXDefault':
x11drvs.c:368: dereferencing pointer to incomplete type
196 if (XDisplay->db == NULL)
197 XGetDefault(XDisplay, "", "");
198 ReadXDefaults();
and
368 if ( XrmGetResource(XDisplay->db, Line, "Program.Name", &Type, &Resu
369 return Result.addr;
370 else
371 return NULL;
What's wrong here ? I have no more ideas.
Thanks in advance
Thomas
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