3D-modeller

3D-modeller

Post by Jacek Pop?aws » Tue, 10 Aug 1999 04:00:00



  I need free 3D-modeller to create objects to my game and I just can't
find it. It must be GPL (not shareware), and it must work... I don't
need rendering, just a wireframe mode... I must made simple 3D-meshes,
like house, tree, car, etc...
 
 
 

3D-modeller

Post by Craig Graha » Tue, 10 Aug 1999 04:00:00



>I need free 3D-modeller to create objects to my game and I just can't
>find it. It must be GPL (not shareware), and it must work... I don't
>need rendering, just a wireframe mode... I must made simple 3D-meshes,
>like house, tree, car, etc...

Try Blender.

Craig.

 
 
 

3D-modeller

Post by Jacek Pop?aws » Wed, 11 Aug 1999 04:00:00



>Try Blender.

blender is not free...
can I create text file with faces/vertex of my mesh in evaluation version?
 
 
 

3D-modeller

Post by Toby Hayne » Wed, 11 Aug 1999 04:00:00




> >Try Blender.

> blender is not free...

Blender is both Freeware *and* commercial, as a quick trip to
http://www.veryComputer.com/ would have told you. The feature list for the
freeware version and the extras you get when you buy the c-key are
listed on http://www.veryComputer.com/

Quote:> can I create text file with faces/vertex of my mesh in evaluation
> version?

From the message logs (http://www.veryComputer.com/)
for version 1.23
____________________________________________________________
For those interested in importing-exporting 3D models:
Currently all '*' filetypes have been disabled, except
scape3D.

This is a very very (very) simple ASCII format:
- Write it: ALT-w. Only the active MESH object will be written.
- Read it: just as a regular file. This file will be 'inserted'.

The file syntax:
3DG1  (ID code)
nr  (total number of vertices)
x y z  (vertex 0)
x y z  (vertex 1)
.....
nr v0 v1 v2 ... RGB  (polysize, index to vertex, index to vertex,
                                ... hexadecimal color)
nr v0 v1 v2 ... RGB
....
____________________________________________________________

Search through the rest if you need anything more, but that sounds
pretty close to what you asked for.

Cheers,
Toby
--

Toby Haynes
The views and opinions expressed in this message are my own, and do
not necessarily reflect those of IBM Canada.

 
 
 

3D-modeller

Post by Joshua D. Boy » Thu, 12 Aug 1999 04:00:00




> >I need free 3D-modeller to create objects to my game and I just can't
> >find it. It must be GPL (not shareware), and it must work... I don't
> >need rendering, just a wireframe mode... I must made simple 3D-meshes,
> >like house, tree, car, etc...

> Try Blender.

> Craig.

Blender isn't GPL only, which he stipulated in is message.  Unfortunatly,
there aren't really any GPL modellers suitable for game use to my
knowledge.  Most people who write free modellers write modellers that are
CSG based.  A few people write ones that are CSG based and patch based.
However, virtually no ones takes the time to write modellers that are very
powerfull at doing polygon modelling.

--
Joshua D. Boyd
http://catpro.dragonfire.net/joshua

 
 
 

3D-modeller

Post by Craig Graha » Thu, 12 Aug 1999 04:00:00





>> >I need free 3D-modeller to create objects to my game and I just can't
>> >find it. It must be GPL (not shareware), and it must work... I don't
>> >need rendering, just a wireframe mode... I must made simple 3D-meshes,
>> >like house, tree, car, etc...

>> Try Blender.

>> Craig.

>Blender isn't GPL only, which he stipulated in is message.  Unfortunatly,
>there aren't really any GPL modellers suitable for game use to my
>knowledge.  Most people who write free modellers write modellers that are
>CSG based.  A few people write ones that are CSG based and patch based.
>However, virtually no ones takes the time to write modellers that are very
>powerfull at doing polygon modelling.

I wrote one for Windows, RsdANIM. It was released on a limited license
to Sony's Yaroze program 'coz it targeted the Playstation specifically with
it's model formats and animations. I'm currently working on a new one
for Linux, but first release will be several months away (these things take
time) - but as I've already got the file i/o classes from my old windows
version, it should support 3DS (3D studio 4),ASC (3D Studio Max ASCII export),
DXF, RSD (Sony's editable model format), TMD (Sony's runtime model format) and
HMD (Sony's compound model format). And it's own format of course.
It's aimed only at games production (I used to write playstation games, which
is how I got into writing modelling tools).

It'll be released on an open license (probably GPL, but maybe one of the
other's).

Quote:>Joshua D. Boyd
>http://catpro.dragonfire.net/joshua

Craig.
 
 
 

3D-modeller

Post by Philip Armstro » Fri, 13 Aug 1999 04:00:00






>> >Try Blender.

>> blender is not free...

>Blender is both Freeware *and* commercial, as a quick trip to
>http://www.blender.nl would have told you. The feature list for the
>freeware version and the extras you get when you buy the c-key are
>listed on http://www.blender.nl/blender/keys1.html

as noted elsewhere, Blender isn't GPLd . As far as I can see from the
web pages, it isn't even open source. (though the author makes
references to possibly moving in that direction in the future.)

Not that detracts from blender as a product, but it doesn't fit what
was asked for...

http://charter.linuxberg.com/x11html/gra_3d.html has some
possibilities, but most of them are alpha / beta at best ...

Phil

ps. Hi Toby :)

--
nosig

 
 
 

3D-modeller

Post by Robert J. Spraw » Mon, 16 Aug 1999 04:00:00



>  I need free 3D-modeller to create objects to my game and I just can't
>find it. It must be GPL (not shareware), and it must work... I don't
>need rendering, just a wireframe mode... I must made simple 3D-meshes,
>like house, tree, car, etc...

There aren't many, but you may want to look here:

http://glide.xxedgexx.com/software.html

Personally I like AC3D. It's not GPL, nor free, but $40 will get you a
lifetime subscription.

Robert

 
 
 

3D-modeller

Post by Toby Hayne » Tue, 17 Aug 1999 04:00:00



> On Mon, 09 Aug 1999 20:16:59 GMT, Jacek Pop3awski

> >  I need free 3D-modeller to create objects to my game and I just can't
> >find it. It must be GPL (not shareware), and it must work... I don't
> >need rendering, just a wireframe mode... I must made simple 3D-meshes,
> >like house, tree, car, etc...
> There aren't many, but you may want to look here:

> http://glide.xxedgexx.com/software.html

> Personally I like AC3D. It's not GPL, nor free, but $40 will get you a
> lifetime subscription.

Or here:

http://linux3d.netpedia.net/software.html

These two sites overlap a fair amount but there are some unique to
each list. On linux3D there is a list of 14 modellers, including GIRAM
which will export POV and DXF formats, and 3dom which is definitely
GPL'd and exports MGF, POV and RIB formats. You can always go look for
convertors from format to ascii if the modeller you find doesn't
support basic ascii output.

Cheers,
        Toby

--

Toby Haynes
The views and opinions expressed in this message are my own, and do
not necessarily reflect those of IBM Canada.

 
 
 

3D-modeller

Post by Gregor Zyc » Wed, 01 Sep 1999 04:00:00


Try sced. It can be programmed with scheme. It provides some output
formats like povray, opengl, off and vrml. You should check it if you
really do not want a renderer. It's wireframe only and rotten fast.
Ciao
        Gregor
 
 
 

1. Problems compiling Irit (3D-modeller)

I tried to compile the IRIT-3D-Modeller for Povray. But I have problem
with the x11-driver. When I compile the file x11drvs.c with :

gcc -O -traditional -DUSLEEP -DSTRICMP -D__UNIX__ -D__X11__ -D__LINUX__
    -I. -I/usr/local/src/povray.tk/irit/inc -c x11drvs.c

I get the following error message :

x11drvs.c: In function `main':
x11drvs.c:196: dereferencing pointer to incomplete type
x11drvs.c: In function `ReadOneXDefault':
x11drvs.c:368: dereferencing pointer to incomplete type

    196     if (XDisplay->db == NULL)
    197         XGetDefault(XDisplay, "", "");
    198     ReadXDefaults();

and

    368     if ( XrmGetResource(XDisplay->db, Line, "Program.Name", &Type, &Resu
    369         return Result.addr;
    370     else
    371         return NULL;

What's wrong here ? I have no more ideas.


Thanks in advance

Thomas
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