Penguin logos

Penguin logos

Post by Geert Uytterhoeve » Sat, 10 Mar 2001 05:30:06



This patch fixes some issues with the frame buffer device penguin logo code.

Bug list:
  - The colors for the 16 color logo are wrong. We used a hack to give the logo
    its own color palette, but this no longer works as a side effect of a
    console color map bug being fixed a while ago. The solution is to replace
    the logo with a new one that uses the standard VGA console palette.
  - There are still some politically-incorrect (PI) logos of a penguin holding
    a glass of beer or wine (or perhaps even worse? :-).

Changes:
 1. Update the frame buffer console code to no longer change the palette when
    displaying the 16 color logo. Remove the tricks to load the logo palette
    in unused palette entries on displays with >= 32 colors.
 2. Replace the PI 16 color Penguin-with-beer logo by a new one, derived from
    the 224 color logo.
 3. Remove a superfluous include from drivers/char/console.c. The logo code was
    moved to drivers/video/fbcon.c a long time ago.
 4. Replace the PI black & white Penguin-with-beer logo by a new one, derived
    from the PostScript version on Larry Ewing's webpage.
 5. Remove drivers/sgi/char/linux_logo.h (containing a PI 224 color
    Penguin-with-beer logo) since it's no longer used.
 6. Remove the PI black & white Penguin-with-wine logo used on SPARC and
    SPARC64. Use the generic logo instead.
 7. Move linux_logo_* prototypes to <linux/linux_logo.h>.
 8. Simplify the logo selection logic in arch-specific <asm-xxx/linux_logo.h>.
    If you want to have an arch-specific logo, #define ARCH_LINUX_LOGO* and
    declare your data (if INCLUDE_LINUX_LOGO_DATA is defined).

Changes 1, 2 and 3 are already present in Alan's tree.
Change 5 is already present in the Linux/MIPS CVS tree.

Patches (for both 2.4.3-pre3 and 2.4.2-ac14) can be downloaded from:

    http://home.tvd.be/cr26864/Linux/fbdev/logo.html

This page also shows the old and new logos, and includes a tool to extract
logos in PNM format from the kernel sources (in case you don't trust me :-).

Gr{oetje,eeting}s,

                                                Geert

--

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when I'm talking to journalists I just say "programmer" or something like that.
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Penguin logos

Post by Simon Richte » Sat, 10 Mar 2001 06:40:04



>   - There are still some politically-incorrect (PI) logos of a penguin holding
>     a glass of beer or wine (or perhaps even worse? :-).

Heh. Those are cool. Don't remove them. The Windoze people always look
jealous at the beer tux... :-)

   Simon

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Penguin logos

Post by Albert D. Cahala » Tue, 13 Mar 2001 10:20:04


Quote:Geert Uytterhoeven writes:
>   - The colors for the 16 color logo are wrong. We used a hack to
>     give the logo its own color palette, but this no longer works
>     as a side effect of a console color map bug being fixed a while
>     ago. The solution is to replace the logo with a new one that
>     uses the standard VGA console palette.

Good idea, but the feet don't look too good. Either dither a bit,
or pick a single color for the feet. Maybe a checkerboard-dither
would get close to the right color without looking grainy.

Quote:>   - There are still some politically-incorrect (PI) logos of a penguin
>     holding a glass of beer or wine (or perhaps even worse? :-).

Those also just look bad. The drink sort of floats above the penguin's
foot. It really looks like it was just pasted onto the image.

The arch-specific logos look bad in general, and the swirly gray
background isn't so great either. Why not use the original image?

Quote:> Changes:
>  1. Update the frame buffer console code to no longer change the
>     palette when displaying the 16 color logo. Remove the tricks
>     to load the logo palette in unused palette entries on displays
>     with >= 32 colors.

I used to have only 256 colors on my display. I upgraded because
there still isn't a global system palette. I'd have been happy
enough with 256 colors allocated in a sane way, for kernel & X:

1. the 16 VGA colors and extra 4 Windows colors (so Wine can work)
2. the 216 Netscape colors
3. gray: 0x00, 0x11, 0x22... 0xff, plus both 0x7f and 0x80
4. everything else reserved for future global allocation

The current situation is way too painful to use.

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Penguin logos

Post by Martin Daleck » Tue, 13 Mar 2001 15:00:05



> Geert Uytterhoeven writes:

> >   - The colors for the 16 color logo are wrong. We used a hack to
> >     give the logo its own color palette, but this no longer works
> >     as a side effect of a console color map bug being fixed a while
> >     ago. The solution is to replace the logo with a new one that
> >     uses the standard VGA console palette.

> Good idea, but the feet don't look too good. Either dither a bit,
> or pick a single color for the feet. Maybe a checkerboard-dither
> would get close to the right color without looking grainy.

> >   - There are still some politically-incorrect (PI) logos of a penguin
> >     holding a glass of beer or wine (or perhaps even worse? :-).

> Those also just look bad. The drink sort of floats above the penguin's
> foot. It really looks like it was just pasted onto the image.

> The arch-specific logos look bad in general, and the swirly gray
> background isn't so great either. Why not use the original image?

I agree fully about the swirly gray - it's just looks ugly chlidish,
dilletantic
and very tasteless... plain color or some gui alike border would look
much better.

- Show quoted text -

Quote:

> > Changes:
> >  1. Update the frame buffer console code to no longer change the
> >     palette when displaying the 16 color logo. Remove the tricks
> >     to load the logo palette in unused palette entries on displays
> >     with >= 32 colors.

> I used to have only 256 colors on my display. I upgraded because
> there still isn't a global system palette. I'd have been happy
> enough with 256 colors allocated in a sane way, for kernel & X:

> 1. the 16 VGA colors and extra 4 Windows colors (so Wine can work)
> 2. the 216 Netscape colors
> 3. gray: 0x00, 0x11, 0x22... 0xff, plus both 0x7f and 0x80
> 4. everything else reserved for future global allocation

> The current situation is way too painful to use.

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1. framebuffer but no penguin logo

kernel: 2.2.16 + reiserfs patch

* Recompiled my kernel to use frambuffer.
* Modified /etc/lilo.conf to add vga=ASK then rerun lilo, then reboot.
* After booting, it tells me to hit Enter to get a list of modes or
space to continue.
* Hit Enter, specify any of the modes ( currently using 309 ).
* Mode DOES change ( thinner fonts, more columns and rows of text than
before ) ... but I get no penguin logo.

I am using an S3 Virge/GX2 4MB AGP card, but I cant remember if this is
VESA 2.0 compliant. ( No complete info from S3's site )

I think it is, because I was able to specify / change the graphics
display mode during bootup without problems ( except for the missing
logo )

John

--
Homepage: http://homepages.tig.com.au/~jmsalvo/

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