in comp.unix.admin i read:
Quote:>CPU affinity makes a lot of sense when you take into account CPU cache.
>Since each CPU has it's own internal cache, it's better to have CPU
>intensive processes "stick" to one CPU.
can be. but as always `it depends'. the op wants to run game servers,
each to a cpu. okay that sounds fine, but what if a cpu dies, should the
associated game die too? if it's been bound to a single cpu that's what
will happen. most likely a quad cpu system running four game servers will
likely have one server per processor purely due to the normal scheduling.
(if the hardware is *then the whole system will probably die anyway so
perhaps it's not a bad thing to force the affinities.)
Quote:>Also... How would you set affinity with FreeBSD? With Solaris it's pbind...
>no clue about BSD.
nothing yet.
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