sound stuff 2.0

sound stuff 2.0

Post by Christian Holt » Wed, 10 Nov 1993 03:58:13



Hello. I just tried upgrading my sound stuff from 1.x to 2.0
Well. it was a little tricky. I finally was able to do a 'make config'
(I had to compile configure.c by hand, the Makefile wasn't doing it).
Then I compiled my kernel, recompiled all my software, and tried it out.
First thing I notice:
        TRACKER WORKS GREAT! before I could only get it to work in mono
        mode. I used the modplayer instead. I forgot where I got it...

        The WAV-PLAYERS DON'T! I tried to play my favorite wave (Ranma 1/2
        Theme song) and there was annoying clicks about every 1/2 second
        or so. (appropriate, no?) If I ran a lower sample (instead of
        22000, maybe 11000) then the clicking was more like once a second.
        when i played a really ratty one at 8000, the clicking seemed
        to disapear, but then again, it could have been the file was
        that bad. It seems to be a buffer thing, because it doesn't
        start right away...

I figure there are two reasons:
        one the splay and vplay that come with the snd-utils-2.0 package
        aren't recient enough and are not correct.

        or

        I have something configured wrong.

I have it at the moment set up as
        PAS16 on I10 D3
        SB(from the PAS16) on I5
        FM on
        Digital on
        kernel PL13 with ipc all the filesys and slip

I tried last night to recompile it with
        ALL ON
        PAS16 on I7 D3
        SB(from PAS16) on I5 d1
        GUS(don't have) on 210 (dont' bug the SB)

but it kept stopping saying the compilation(on any file I started it on)
was interupted by a signal -11 !!!!! I killed everything and tried it
again and still same result! I'm not too worried. like anyone who
loves adding and playing with his Linux system, I have a kernel back up
or two...
        But why?

I haven't had time to reboot (I'm at school) and see if I can re-compile
then.

        -Doc

PS can I use I15 D7 like I do on DOS sometimes or will the programs not
be able to hand this (like in DOS). I'm hoping this is more equipment
indepented than DOS. ;) (of course it is! It's Linux!)

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sound stuff 2.0

Post by Christian Holt » Wed, 10 Nov 1993 12:11:18


Hello! Update:


>Well. it was a little tricky. I finally was able to do a 'make config'
>(I had to compile configure.c by hand, the Makefile wasn't doing it).
>Then I compiled my kernel, recompiled all my software, and tried it out.

This is still true, but not a big deal. Just annoying.

Quote:>    The WAV-PLAYERS DON'T! I tried to play my favorite wave (Ranma 1/2
>    Theme song) and there was annoying clicks about every 1/2 second
>    or so. (appropriate, no?) If I ran a lower sample (instead of
>    22000, maybe 11000) then the clicking was more like once a second.
>    when i played a really ratty one at 8000, the clicking seemed
>    to disapear, but then again, it could have been the file was
>    that bad. It seems to be a buffer thing, because it doesn't
>    start right away...

More detailed account (now that I'm home):
        Ranma.wav (mono 22000 Hz wave)
        played via vplay or play(from the Lsox package):
                Cliking is heard quite rapidly, sound is nice and loud
                though. Is played at 22050 (22095 for play)
        played via pplay (from Lsox):
                No clicks, though it is quiet.
                It seems to play it out at 22222 Hz
        played via splay:
                At either 22095 or 22222 Hz it starts off okay, but
                at certian points it clicks in groups, for no
                apparent reason CORRECTION! It clicks more when I
                type this letter. Hmmm... However not typing
                doesn't stop it all... It's loud and clear otherwise.
        This is all me second compile. I have ALL on and the cards are set
        up as follows: (thanks to /dev/sndstat. Thanks!)
Config options: 0xffffffef
Major number: 14
HW config:
Type 4: Gravis Ultrasound  at 0x210 irq 15 drq 6
Type 3: ProAudioSpectrum  at 0x388 irq 10 drq 5
Type 2: SoundBlaster  at 0x220 irq 5 drq 1
Type 1: AdLib  at 0x388 irq 0 drq 0
PCM devices:
00: Pro Audio Spectrum
01: SoundBlaster 2.0
Synth devices:
00: Yamaha OPL-3
Midi devices:
00: Pro Audio Spectrum
Mixer(s) installed
I only have a PAS16. It emulates types 1-3. I ignore 4.

Quote:>I figure there are two reasons:
>    one the splay and vplay that come with the snd-utils-2.0 package
>    aren't recient enough and are not correct.

I don't think this is true.

Quote:>    or
>    I have something configured wrong.

Might be. It seems to be a buffer problem.

Quote:>I have it at the moment set up as
>    PAS16 on I10 D3
>    SB(from the PAS16) on I5
>    FM on
>    Digital on
>    kernel PL13 with ipc all the filesys and slip
>I tried last night to recompile it with
>    ALL ON
.....edit junk....
>was interupted by a signal -11 !!!!! I killed everything and tried it
>again and still same result! I'm not too worried. like anyone who
>loves adding and playing with his Linux system, I have a kernel back up
>or two...
>    But why?

I had a corrupted file 'as'. Due to a core dump a little bit earlier...
;) Not really related.

Please help. I would like some info on what's wrong. If I missed anything
obvious. Please tell me. I read something that there was a cause for this
clicking in ver 1.00, but that it was fixed in this version. oh-well.

        -Doc

_________From the computer of --Doctor What--____________________(C. Holtje)___

]   Mail me for help, a  |          Yappappaa yappappaa iishanten             [
]   subscription to my   |            Hashagu koi wa ike no koi.              [
] periodical, or for fun |     --Linux: The choice of a GNU generation!--     [
-------------------------------------------------------------------------------
Thought for the day:

No one is ever old enough to know better.
                                -- Holbrook Jackson

 
 
 

1. old stuff with 2.0

I recently upgraded to kernel 2.0. Today I accedentally erased some
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