XFree86 3.3.5 and SVGA Riva128 (Rainbow Colormap)

XFree86 3.3.5 and SVGA Riva128 (Rainbow Colormap)

Post by m.. » Wed, 29 Sep 1999 04:00:00

I tried upgrading my XFree86 RH6 system (with the Nvidia
upgrades) to XFree86 3.3.5 and the results were ugly. I rpm'd the
upgrade and found that the colormap was pretty much screwed up at any
color depth aside from 8bpp. So I RPM'd my system back to 3.3.1 and
hopefully fixed the problem.

Not quite. For some reason my colormaps are screwed up when switching
between framebuffer consoles and X consoles. But not all the time. It's
randomly misbehaving now. In fact, sometimes switching virtual consoles
will fix the rainbow effect.

It never did this before.

I am thinking of wiping my X install and starting over from scratch. But
I'd rather just fix the problem. Anybody have any suggestions what to
look for?

- Matt Willis

Sent via Deja.com http://www.deja.com/
Before you buy.


1. Shaky Screen on RIVA128 SVGA Server

I have been running X at 1024x768 32bpp on my RIVA128 server, and
everything looks great, but the problem is that the screen sometimes
begin to shake up and down.  The shakiness varies from time to time, but
overall there is usually a little of it.  Is there something that I can
do to stop the shakiness, or should I run X at a lower resolution?

Also, after changing the font path around so that 100dpi was first, I
find that the default font is too large (I would like about 10-point
helvetica but it is at 12-point helvetica).  I tried changing the config
file for xfs in /usr/X11R6/lib/X11/fs/ to make the default point size
100 (in decipoints), but that did not fix it.  I am also running Xfstt.
Is there any other way to change the default point size?

Thanks very much,


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