Thanks for the input. I finally got it working last night, here's a
couple of comments. For the current q3 download out now(q3demo not
q3test) they changed the keyword from r_glDriver to r_gldriver. That
caused some problems, and you need to direct it to
/usr/X11R6/lib/libGL.so, thats the mesa that comes with X 4.0 with the
DRI stuff in it. If you try to run the DRI server with the non-DRI GL
lib it defaults to Mesa software and you get a 1 fps choppy menu that
kind of hard to get out of.
> > Not positive if my problem was exactly the same, but it was at least
> > very similar. I had to delete the quake3 config file created in your
> > .q3a/q3demo directory. That at least got me to the menu. Something
is
> > still not right for me though. The menu will come up, but it very,
very
> > choppy and unresponsive. Takes about 5 minutes to blindly hit the ~
key
> > and type quit to get out.
> Try to start q3 with:
> ./linuxquake3 +set in_dgamouse 0 +set r_glDriver
libMesaVoodooGL.so.3.1
> works fine at Q3 Test 1.07, perhaps with any other version, too.
> > > I just upgraded to XFree86 4.0 from 3.3.6 to fix a problem with my
> > > voodoo3. When I start quake3 the screen looks like pieces of the
> > > desktop and quake3 mixed together to create an unusable display.
> > > Instead of the voodoo3 displaying "garbage" after exiting a game
(as
> > it
> > > did in v 3.3.6), now it just displays the game as "garbage". I
have
> > > found no references to this problem, and I need help, any would be
> > > greatly appreciated.
> > > paul
> > Sent via Deja.com http://www.deja.com/
> > Before you buy.
Sent via Deja.com http://www.deja.com/
Before you buy.