I have a Linux / X-windows draphics development question, namely in
the graphics pipline area.
How do you directly access the lookup tables (LUTs) on a graphics
card? Is there a high level function for this on the XWindows layer,
or is it graphics card driver specific?
There's a call in windows getDeviceGammaRamp(...), and I know there's
an equivalent Mac call as well...does anyone know if there's something
equivalent in linux?