Help,
I installed the game using the installer and the game CD.
I am trying to get UT v4.36 to work with my Voodoo4500 card.
I have configured the kernel properly as far as I can tell.
My XF86Config seems to work ok.
Here is part of the XF86Config file:
Section "Module"
# This loads the DBE extension module.
Load "dbe" # Double buffer extension
# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
SubSection "extmod"
#Option "omit xfree86-dga" # don't initialise the DGA
extension
EndSubSection
# This loads the Type1 and FreeType font modules
Load "type1"
Load "freetype"
# This loads the GLX module
Load "glx"
EndSection
Section "Device"
Identifier "Voodoo4"
Driver "tdfx"
#VideoRam 32768
# Insert Clocks lines here if appropriate
EndSection
This is the driver section of the UnrealTournament.ini section.
[Engine.Engine]
GameRenderDevice=GlideDrv.GlideRenderDevice
WindowedRenderDevice=GlideDrv.GlideRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=Botpack.DeathMatchPlus
DefaultServerGame=Botpack.DeathMatchPlus
ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
This is what happens when I run ut:
Unreal engine initialized LoadMap: Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx Base Mutator is CityIntro.Mutator1 I installed package: Glide_V5-3.10-2.i386.rpm and have the following libraries in /usr/lib: Any ideas what could be wrong?
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ..\System\BotPack.u
Bound to IpDrv.so
Game class is 'UTIntro'
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame:
Base Mutator is Entry.Mutator0
Browse:
CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.b
CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.b
Collecting garbage
Purging garbage
-0.0ms Unloading: Package Render
Garbage: objects: 16419->16416; refs: 224671
Game class is 'UTIntro'
Level is Level CityIntro.MyLevel
Bringing Level CityIntro.MyLevel up for play (0)...
InitGame:
?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=Sold
Initialized moving brush tracker for Level CityIntro.MyLevel
Created and initialized a new SDL viewport.
Bound to UWeb.so
Team 255
Login: Player
Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx
Possessed PlayerPawn: TMale2 CityIntro.TMale0
Input system initialized for SDLViewport0
Opening SDL viewport.
Failed to load 'GlideDrv': Can't find file for package 'GlideDrv'
Failed to load 'Class GlideDrv.GlideRenderDevice': Can't find file for
package 'GlideDrv'
Can't find file for package 'GlideDrv'
Can't find file for package 'GlideDrv'
Signal: SIGSEGV [segmentation fault]
Aborting.
Exiting.
Name subsystem shut down
Allocation checking disabled
Segmentation fault
/usr/lib/libglide3.so /usr/lib/libglide3.so.3.10
/usr/lib/libglide3x.so
/usr/lib/libglide3.so.3 /usr/lib/libglide3x.a
/usr/lib/libglide3x.so.3