I am writing some programs that do some intensive UDP sends and
receives. Not surprisingly, packets get dropped.
When I send out the packets via a Multicast channel, and receive my
own transmissions, packets are dropped again. (Or were never sent).
Is there any parameter to adjust so that Solaris can handle more
UDP packets? Can I increase the number of buffers used for UDP? Is
this one of the magic "ndd" parameters? Thanks.