Ip-Masquerade and games over the net...what am I doing wrong????????

Ip-Masquerade and games over the net...what am I doing wrong????????

Post by spar » Sun, 31 Dec 1899 09:00:00



I set up ip-masquerading on redhat 6.0
Ok it works great for mail and netscape and
traceroute and ping work great. BUT none of
my internet games work.
Tired delta force and some others and nothing.
with netstat -M
i get tcp list and the site address but no connect
the game just give me a blank screen.
Are most games ipx and not tcp ???
If so how do I get ipx to work with masquerade?

thanks for any info on this
jerry

 
 
 

Ip-Masquerade and games over the net...what am I doing wrong????????

Post by Pete » Sun, 31 Dec 1899 09:00:00


Can't do IPX with IP-Masq, different protocols with different rules. And
no, most games now are TCP or UDP and not IPX. Anyway, get the latest
kernel (2.2.??, but I have had luck with 2.3.5). The newer stuff
requires more trickery than plain vanilla Masq can do. Also, there are
some modules that should be in /lib/modules/kernel.version/net that can
be loaded from (and I don't do rh, but this should be close) rc.modules.
This should help. Can't garuntee, but I have 9 computers running over a
cable modem and we play starcraft and Quake regularly here. Hope this
helps.


> I set up ip-masquerading on redhat 6.0
> Ok it works great for mail and netscape and
> traceroute and ping work great. BUT none of
> my internet games work.
> Tired delta force and some others and nothing.
> with netstat -M
> i get tcp list and the site address but no connect
> the game just give me a blank screen.
> Are most games ipx and not tcp ???
> If so how do I get ipx to work with masquerade?

> thanks for any info on this
> jerry

--
Peter Buelow
**
"Becoming a Slack expert so I can permanently
walk outside and see the world without windows!"
**

 
 
 

Ip-Masquerade and games over the net...what am I doing wrong????????

Post by spar » Sun, 31 Dec 1899 09:00:00


The first game I tried was tribes and it worked great. Then delta
force and quake, neither connected. then quake2 and one other, forget
which and they didn't work either. IF I had not tried tribes I would
have thought it was something I did wrong on setup. I was told that
you have to define ports for games but I have no idea how since the
games are not looking for a specific port, at least with netstat -M
they are looking for ( or getting assisgned ) different ports each
time.

jerry


>Can't do IPX with IP-Masq, different protocols with different rules. And
>no, most games now are TCP or UDP and not IPX. Anyway, get the latest
>kernel (2.2.??, but I have had luck with 2.3.5). The newer stuff
>requires more trickery than plain vanilla Masq can do. Also, there are
>some modules that should be in /lib/modules/kernel.version/net that can
>be loaded from (and I don't do rh, but this should be close) rc.modules.
>This should help. Can't garuntee, but I have 9 computers running over a
>cable modem and we play starcraft and Quake regularly here. Hope this
>helps.


>> I set up ip-masquerading on redhat 6.0
>> Ok it works great for mail and netscape and
>> traceroute and ping work great. BUT none of
>> my internet games work.
>> Tired delta force and some others and nothing.
>> with netstat -M
>> i get tcp list and the site address but no connect
>> the game just give me a blank screen.
>> Are most games ipx and not tcp ???
>> If so how do I get ipx to work with masquerade?

>> thanks for any info on this
>> jerry

 
 
 

Ip-Masquerade and games over the net...what am I doing wrong????????

Post by Just » Sun, 31 Dec 1899 09:00:00


Is IP masquerading supported by the default kernel that gets installed
with RedHat 6.0?  Or do I have to futz with loadable modules, etc? Can
someone direct me to a well written recipie for this?

I'd like to do same as Sparks -- IP masq plus redirecting ports for
game playing on a PC behind the firewall.

Thanks

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1. Ip-Masquerade and games over the net...what am I doing wrong????????

For those of you trying to connect to online gaming through a linux
masquerade box and having trouble this is the solution.  For many of the
current online games the server will ask the client machine to open ports
for connection, this is not possible through the firewall, therefore you
must set these ports as open.

http://www.tsmservices.com/masq is an excellent resource for listings of
the ports to open and various other configuration settings for many of the
most popular games.

Example:
Add the following rules to rc.firewall or whereever you have specified your
firewall configuration
198.162.1.1 is the ip of the machine running the game

#Masq Quake 3
ipmasqadm autofw -A -r udp 27960 -h 198.162.1.1

#Masq Red Alert
ipmasqadm autofw -A -r udp 5009 5009 -h 198.162.1.1

#Masq Tiberian Sun
ipmsqadm autofw -A -r udp 1234 1234 -h 198.162.1.1

#Masq Unreal
#Only needed for server
ipmasqadm autofw -A -r udp 7777 7777 -h 198.162.1.1

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