Free demo of Megahedron: a programmable 3D graphics engine, $99 Win32/AXP/Linux/SGI

Free demo of Megahedron: a programmable 3D graphics engine, $99 Win32/AXP/Linux/SGI

Post by John Fou » Fri, 20 Sep 1996 04:00:00



Do you like to tinker with 3D programs like POV-Ray?  

Wish you knew enough C to make your own 3D programs and demos?

Announcing the release of a new 3D graphics product, Megahedron.

It's a powerful 3D graphics engine controlled by a simple, high-level
interpreted language called SMPL.  SMPL has the broad functionality
of C, the ease of Pascal and BASIC, and the type-safe, interpreted,
cross-platform nature of Java.

Megahedron is perfect for 3D enthusiasts, virtual reality, multimedia,
game designers, scientific visualization and 3D education.

Programming in 3D has always meant being an expert in at least three
areas: C programming, a GUI like Windows or X, as well as a graphics
library like OpenGL.  Megahedron cuts through the red tape.

Megahedron has so many things missing from other 3D programs: the
precise control of programmability, procedural objects and motions,
true portability and interactivity, a wide variety of rendering modes
including point clouds, wireframes, anaglyph, shaded and ray-tracing,
redefinable geometric primitives, user-defined shaders, easy
distributed network rendering, and even interactive low-res real-time
ray-tracing.

The Megahedron CD includes hypertext online documentation, a gallery
of images made with the program, including the source code to
hundreds of examples.

The Megahedron CD includes executables for Win95, WinNT x86 and Alpha,
Linux and SGI IRIX.  You get them all.  With its uncommonly flexible
software license, one person can run as many copies as they can.

Download a fully functional but time-limited demo version for Win32,
complete with ten demo scripts.  It's a 550K download, and easily
installs, runs, and un-installs.  The entire Megahedron manual is
online on the Web site, too.

Browse the Megahedron pages on Syndesis's Web site at:

        http://www.threedee.com

"It's a nice system, allowing a wide range of interactive
techniques...  This package was also the easiest system I ever dealt
with for rendering on a network:  I simply started up the daemons,
let the software know which computers to use, and let the software
suck up resources and render at great speeds.  Impressively painless."
 -- Ray Tracing News, v7n5

"Megahedron is a fast renderer that makes it easy to model and
animate complex objects and scenes very quickly because of its
powerful scripting language.  It is a fantastic value and a great
addition to the computer graphics enthusiast's and professional's
arsenal of tools."
 -- Glenn M. Lewis, http://www.c2.net/~glewis/

Syndesis also makes InterChange, a 3D file format translator that
converts between more than fifty 3D file formats, including
Softimage, Direct 3D, 3D Studio, Wavefront, LightWave, DXF and many
others.

Syndesis also makes several inexpensive collections of 3D models
on CDROM, known as the Syndesis 3D-ROMs and Syndesis Avalon.

Syndesis Corporation
235 South Main Street
Jefferson, WI 53549
(414) 674-5200
(414) 674-6363 FAX

http://www.threedee.com

 
 
 

1. Megahedron: 3D graphics engine, $20 Win32/AXP/Linux/SGI, free demo

Do you like to tinker with 3D programs like POV-Ray and 3D Studio?  
Wish you knew enough C to make your own 3D programs and demos?

Check out Megahedron at <http://www.threedee.com/mhedron/mhedron.htm>,

and download a free, fully functional demo for Win95/NT x86 and AXP,
Linux and SGI IRIX from <http://www.threedee.com/demos/demos.html>.

While supplies last, you can buy the release version on CD for
just US $20 complete, including shipping to anywhere in the world.
Or get three CDs for just $40.

It's a powerful 3D graphics engine controlled by a simple, high-level
interpreted language called SMPL.  SMPL has the broad functionality
of C, the ease of Pascal and BASIC, and the type-safe, interpreted,
cross-platform nature of Java.

Megahedron is perfect for 3D enthusiasts, virtual reality, multimedia,

game designers, scientific visualization and 3D education.

Programming in 3D has always meant being an expert in at least three
areas: C programming, a GUI like Windows or X, as well as a graphics
library like OpenGL.  Megahedron makes it easy.

Megahedron has so many things missing from other 3D programs: the
precise control of programmability, procedural objects and motions,
true portability and interactivity, a wide variety of rendering modes
including point clouds, wireframes, anaglyph, shaded and ray-tracing,
redefinable geometric primitives, user-defined shaders, easy
distributed network rendering, and even interactive low-res real-time
ray-tracing.

The Megahedron CD includes hypertext HTML online documentation,
a gallery of images made with the program, including the source code
for hundreds of examples.

The Megahedron CD includes executables for Win95, WinNT x86 and Alpha,
Linux and SGI IRIX.  You get them all.  With its uncommonly flexible
software license, one person can run as many copies as they can.

Download a fully functional but time-limited demo version, complete
with ten demo scripts.  It easily installs, runs, and un-installs.  
The entire Megahedron manual is online on the Web site, too.

 ---

"It's a nice system, allowing a wide range of interactive
techniques...  This package was also the easiest system I ever dealt
with for rendering on a network:  I simply started up the daemons,
let the software know which computers to use, and let the software
suck up resources and render at great speeds.  Impressively painless."

 -- Ray Tracing News, v7n5

"Megahedron is a fast renderer that makes it easy to model and
animate complex objects and scenes very quickly because of its
powerful scripting language.  It is a fantastic value and a great
addition to the computer graphics enthusiast's and professional's
arsenal of tools."
 -- Glenn M. Lewis, <http://www.gmlewis.com/>

----

Megahedron CD
235 South Main Street
Jefferson, WI 53549
(414) 674-5200
(414) 674-6363 FAX

<http://www.threedee.com/mhedron/mhedron.htm>

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