I have been reading game magazines and was wondering
could anybody tell me more about 3D Studio ?
(1) Like what is it good for in games development.
(2) What is the full product name for 3D Studio.
Thanks
Jonathan
(1) Like what is it good for in games development.
(2) What is the full product name for 3D Studio.
Thanks
Jonathan
(1) artists generaly use it, I don't think it is that great personaly, IQuote:>I have been reading game magazines and was wondering
>could anybody tell me more about 3D Studio ?
>(1) Like what is it good for in games development.
>(2) What is the full product name for 3D Studio.
(2) I think that is the name, it is published by Autodesk. I have personaly
used some of the CSG stuff to build branches in the game I am working on,
it didn't work that well...
-Peter-Pike SloanQuote:>Thanks
>Jonathan
good for in games development. > (2) What is the full product name forQuote:> I have been reading game magazines and was wondering
> could anybody tell me more about 3D Studio ? > > (1) Like what is it
Modeling anything and being able to animate it + get imagesQuote:> 1) Being able to render long sequences for CD intros
To use 3DS you will need a math co-processor and loads of memory (it just
about works with 8mg)
Jon
: (1) Like what is it good for in games development.
: (2) What is the full product name for 3D Studio.
: Thanks
: Jonathan
It is a 3d interactive modelling & rendering package by AUtodesk...
the full product name is 3d Studio... It is wonderful (as is any decent 3d modeller)
for 3D games object creations, raytracing etc. Stuff Like Strike commander,
Xwing, Wing commander armada etc... It is a professional developmental tool
and runs as I recall a tag of $3000 dollars... Yes, 3K dollars.
--
Eastman Kodak Company
These comments are mine alone and not Eastman Kodak's. How's that for a
simple and complete disclaimer?
: > > I have been reading game magazines and was wondering
: > > could anybody tell me more about 3D Studio ? > > (1) Like what is it
: > good for in games development. > (2) What is the full product name for
: > 3D Studio.
: 1) Big intros, rendering sprites, anything that moves really. Beware
: though that EVERYTHING has perspective, you can't do FLAT renders.
: We use it mainly for CD intros at the moment. Although we've dumped
: 3ds in favour of SG machines with Alias and Wavefront <grin>.
: 2) It's called 3d studio from Autodesk currently version 3 although
: there are rumours of v4 appearing soon so hang on to your $$$.
: We run it on a VLM 486DX2/66 with 32Mb of RAM and all mod cons. and
: 3DS still takes a long time to render the final animation, although
: it is quite nippy when it comes to modelling.
: Good luck,
: Simeon
Allow me to grokulate... A tad... 3D modelling (theres that word again)
has an excellent text available called 3D modelling lab by Phillip
Shaddock and published by the waite group....
Here as Capt'n Kirk would say is the Fizbin #... ISBN 1-878739-52-2
(A number only a mother computer could love :)).
It is an exceptional starting text and comes w/ a VERY powerful
3D modeller, render'er'er'er, and raytracer... Called Imagine...
For like $39 it is one of the BEST buys I have encountUrd in some 15 years.
Buy it you will not be solly.
3DS is a far more proficient package at $3000... But lightwave's out there
and true space 3D for windows is supposed to rival # 3ds I'm told...
Ceratinly a TON easier to use as it's under windows where 3ds is dos.
This is again, like computer programming & design phases modelling...
Nothing more nothing less... You build an object be it 2D or 3D using
parts and cuttin' glue'n etc... Just like a plastic kit...
Computer programming can be considered as the same light... Paste, cut glue,
design etc...
BTW... As I've stated before... To reduce BIGTIME! code burn out and still
keep in the creative mindset plastic or wood etc scale modelling is an
exceptiona;l sideline... It was fun when I was young, and, staring out
at the 40+ car models I've constructed over the past 4 years it is still
ALOT of fun...
--
Eastman Kodak Company
These comments are mine alone and not Eastman Kodak's. How's that for a
simple and complete disclaimer?
>> > I have been reading game magazines and was wondering
>> > could anybody tell me more about 3D Studio ? > > (1) Like what is it
>> good for in games development. > (2) What is the full product name for
>> 3D Studio.
> 1) Big intros, rendering sprites, anything that moves really. Beware
> though that EVERYTHING has perspective, you can't do FLAT renders.
> We use it mainly for CD intros at the moment. Although we've dumped
> 3ds in favour of SG machines with Alias and Wavefront <grin>.
A friend of mine was running 3DS with 8Mb, and he upgraded to 20Mb, but IQuote:> We run it on a VLM 486DX2/66 with 32Mb of RAM and all mod cons. and
> 3DS still takes a long time to render the final animation, although
> it is quite nippy when it comes to modelling.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is a message from SLiCK.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sorry RG, but this is a totally stupid thing to say, if it werent for theQuote:>3DS is a far more proficient package at $3000... But lightwave's out there
>and true space 3D for windows is supposed to rival # 3ds I'm told...
>Ceratinly a TON easier to use as it's under windows where 3ds is dos.
As for modellers, I agree that I quite like some of imagine, although it
CAN be complex to use, 3ds is nice, but is IMHO not very good quality
output, truespace is nice, but slow and heavy on the resources, crystal
3d is pretty poor but fast, topaz I havent tried, I just cant seem to find
something that gives excellent quality, preferably of different levels
from say, raytracing/radiosity, so flat shading etc..
I dont imagine ever using a windows based renderer, I just hope I can
get my interface sorted for my own real-time modeller+renderer package
in time for the end of my degree..
One thing, if povray source is available, and many other raytracers etc,
why is it that it seems like only the amiga renderers are being sold so
cheaply?? things like imagine, pixel3d and such are given away (old vers
maybe, but still free) on cover disks.. while the pc is stuck with 1000
command line rendereds, and seldom few good modellers.
--
Phil. (aka zoombapup // CodeX)
/----------------------------------------------------------------------\
| aka zoombapup // codex espr development, third eye productions... |
\----------------------------------------------------------------------/
1. GAME STUDIO 3D BOOK BY CONITEC INFO ON THE ACKNEX 3D ENGINE PLEASE READ!!!
Hi all mcheart here...
Here is some information for all beginners /newbies or any avid game
developer who wishes to make computer games.
BOOK DETAILS:
BOOK TITLE: Game Studio 3D
AUTHORS : Johann Lotter / Reinhard Wissdorf
PUBLISHER: Tewi-Verlag (published German version of the book only)
5000 copies sold so far. English Publisher is not far away!!
WEBSITE: www.conitec.com
Conitec has a German version of the book already published. Published
by Tewi-Verlag in Germany it costs 59 DM . I have the book already
pity i cant
read German hehe ;p its just a matter of time before the English
version of
"Game Studio 3d" book is published. btw: Conitec's Website has a
picture and
info on the book in German of course. :)
regards
McHeart (Mcscooter my other handle) (Iam the AUSSIE KOALA AND QUOKKA)
p.s. It wont be long now!! Beginners young and old will be able to
create games
without programming knowledge, just a creative mind to think up
great games
full of fun. :) TRUST me the ACKNEX 3D Game studio" should not be
over looked. I here many many beginners in the news groups
"rec.games.programmer, and rec.games.design" asking where they should
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only costs
$99 for the lite version commercial version is $199 pro version
$1450.
BEGINNERS IF YOU ARE READING THIS !!!! LISTEN TO MY WORDS and get
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l8r Mcheart )
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