SPECIAL: Order now through our web page and receive a 10% discount
POWER-3D:High Speed 3D Graphics in Windows 95/NT
by Kyle Lussier
Softbound, 550 pages, $54.95
In the past, serious computer graphics programmers generally had to use
"industrial strength" workstation hardware and software. Now, advanced
graphics capabilities have become available in the PC arena. Whether you're a
programmer, 3D enthusiast, C++ coder, games developer or animation specialist,
this book will help you with fast, practical 3D implementations in the Windows
Coverage of three-dimensional mathematics with code examples in C++
Full source code and documentation of many C++ objects for 3D
- Intersection calculations
- N-dimensional splines
- Vertex object that encapsulates the world of 3D
- Viewing volume clipping
- Implicit surfaces
- Constructive Boolean geometry
- and much much more!
COpenGLView object that lets you use OpenGL right now!
A CD with a treasure trove of 3D graphics source code and program
demos from all over the world.
Kyle Lussier is a research member of the Simulation, Modeling and
Visualization research thrust at the NSF Engineering Research Center at the
University of Florida.
Also available at a discount for pre-publication purchase at Manning
"The Awesome Power of Direct3D/DirectX" by Peter J. Kovach