Transparent bitmaps?

Transparent bitmaps?

Post by THOR MAGNUS FAUREN » Mon, 31 Jan 2000 04:00:00

Ok.. here's the problem: I'm working on a tilebased game. I am using
double-buffering so that i first blit the player onto another bitmap which i
then blit to the screen....  Wether i use (0,0,0) or (255,0,255) as the
transparent color, it just doesn't be transparent :-\

appreciate any answers



1. transparent bitmaps

I'm a newbie and don't understand some parts of tutorials...
How to make "transparent" bitmaps (like GIF can be) from normal pcx or bmp
images if I don't have one-color-background so the place around the bitmap
would look nice on that background?
Thank you,

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