The latest from Cornell:
As of 12/21/87 Trillium 1.0 Beta has been in the books. We expect to be
installing the system on the T40 and T20 at Michigan Tech. and Clemson
respectively within a few weeks. Our short term plan is dig trenches and
do little besides support these two universities until the product is
stable enough to call it official 1.0. We also plan to look at other
transputer systems in the hope that all our portability work will have some
Trillium is an open architecture operating system for a concurrent message
passing machine, directly attached UNIX frontends and any UNIX machine
capable of reaching a frontend over a TCP/IP network (proven on Vaxes,
Goulds and Suns). To the level of message passing and file access,
application code is source portable over all participating CPU's. Our intention
is to provide a highly functional system by using processes/tasks to
implement ALL services outside of the message passing kernel (naturally,
we let UNIX and the transputer take care of process scheduling). Another
important goal is to foster creative R&D by others; Trillium provides highly
flexible development tools and an easy way to add/change/delete the components
of the OS. Basically, we have done two years of quality grunt work and left
the parallel programming tools to people who know more than we do.
The current native (non-UNIX) implementation is for a box of transputers
and more specifically, the FPS T-Series. We lose performance on the
links (15% - 38%) if you have a machine with no alternate path to the
nodes (like the T-Series, but not like some other transputer products).
In every other respect, you pick your own form of poison for maximum
freedom of expression.
Penguin C, Fortran, TASM, Linker, Librarian, etc.
Create/inquire/kill/spawn processes, complete node to node message
passing (block/poll/ack/buffer, you mix 'em up), complete UNIX file
system access, stdio, mlib, malloc and friends, more LED control than
you want, a transputer simulator, baby de*, generalized UNIX device driver
for FPS Q22 transputer interface card, speech synthesis (requires extra h/w).
FPS floating point vector processor library (T customers only).
Oh, no Occam here, folks. We're not against it, we just believe in
one compiler/one vote.
The Trillium Diving Team
"...that's the way a Transputer works, right?"